Archive for November 7th, 2016
Lady Eleanor Spade Crop is out!
It took 5 hours of extensive debugging today but the wait is finally over!
It has all the main features of the Leather variation (multiple stances, mouse-look striking, HUD striking, target detection, Doodles&Strikes support) But it has its own little detail too, every hard hit that connect with someone have a chance to add some blood spatters to the blade.
You can obviously disable this feature, or even change the color of the blood if you like disciplining aliens or robots.
As usual, you can get it from the KDC Main Store, or from the SecondLife Marketplace.
Combined update.
There was a lot of bugs to squash this time and I still have a release to post so I will be brief.
Lady Eleanor Leather Crop
- FIXED: StopAnimation bug.
- FIXED: Animation naming consistency.
- FIXED: Rare stance switching bug.
- FIXED: Small security issue on the HUD deploy command.
- FIXED: Stance change in mouse-look now works properly.
- CHANGED: Lower memory footprint & removed unused code.
- CHANGED: Reduced texture usage (lower complexity).
- ADDED: Proper specular map.
- ADDED: Spade crop compatibility.
- ADDED: Compatibility with the “Doodle & strikes” impact system.
- ADDED: Hit range is now tied to the crop’s actual length (capped to 1-5m).
Doodles & Strikes for Avatar 2.0
- CHANGED: Memory footprint reduction.
- ADDED: Riding crop interaction.
- FIXED: Bruises not fading all the way.