Archive for November 29th, 2016

Canvas first pass

I’ve done a rough unwrapping of all the pieces and straightened what needed to be. I’ve also reused some of the maps I made for the KDC Institutional straitjacket.

Not entirely sure how I want to proceed, unless I want to blow up the texture budget, there is a pretty big chance that the weave of the fabric will be invisible.

Alternatively, sl does allow to use different repeat values for the diffuse and normal maps so I could use very small but very efficient repeating textures for the diffuse and do most of the detailing in the normal map.

I might also try to come up with different fabric weaves that don’t have to be so fine.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

November 2016
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