Archive for the ‘products’ Category

Vermilion wrist cuffs hotfix

Version 3 of the vermilion wrist cuffs is on the updater right now.
It fixes a missing animation error in the left wrist cuff.

Headcage update

I discovered yesterday that I accidentally shipped the headcage with the old updater code, that’s what I get for not testing everything.

I bumped the headcage to version 2. The new one you’ll receive should be fixed.

The KDC Vermilion collar is out!

The most important part of the Vermilion set is now available!

Same design as the matching cuffs, but a bit narrower (it is a collar after all), it comes in all the standard KDC colors and also in the “Vermilion” dark red.

As usual, you can grab them from the KDC Main Store or from the SecondLife Marketplace.

Small update for the Vermilion ankle and elbow cuffs.

I made a small mistake when I released the Vermilion ankle and elbow cuffs and the metal rings where mislabeled, which caused the color configuration to skip them.

The latest update for those corrects this behavior.

Vermilion cuff update

This is a small update so don’t panic, you can safely ignore it.

  • Corrected a click target problem with the right ankle cuff.
  • Increased padlock scaling for all cuffs (the vermilion cuffs have a fairly large post compared to others).

Also yeah autoposting on Facebook is currently broken.

The Vermilion cuffs are out!

This time it is an elegant Japanese-inspired leather design reminiscent of the lined chrome set, available in wrist, ankle and elbow version!

They come in the standard KDC leather colors and also a dark red tone, unique to this set. (And yes, a matching collar and thigh bands are also planned)

As usual, you can grab them from the KDC Main Store or from the SecondLife Marketplace.

Classic leather muzzle update

  • Fixes a gag function inconsistency (old vs new behavior where colliding).
  • There appears to be a possible Kokua bug with RLV restrictions. Implemented a workaround in the meantime.

The KDC HeavyMetal HeadCage is out!

I’m pretty happy with this new release, it’s the first item added to the HeavyMetal serie that was made in Blender and I think it turned out quite nicely.

It functions pretty much like the HeavyMetal collar, only with the HeavyDuty lock placed in front and with the addition of an overhead suspension which I think looks brilliant 🙂

As you would expect it comes with the regular fingerprint padlock and a HeavyDuty set and all the standard accessories.

You can pick it up from the KDC Main Store in dead realm or from the SecondLife Marketplace.

Isolation headphones update

Solved the problem that some of you encountered where the “NO_IM_BLOCKING” configuration flag wouldn’t work.

A small update for the Doodle & Strike

I corrected a texture display issue on the medium/large chest and on the fitted belly. I also slightly changed how the menus work:

Now, whenever you select a doodle, the menu will not re-open unless this doodle has multiple steps. This should alleviate some of the extra clicking and frustration that it caused.

Click here to check it out on the SecondLife Marketplace.

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

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How would you rate the Warden Straitjacket struggle minigame?

  • Just right. (56%, 5 Votes)
  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)

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