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The prisoner wrist shackles are out!

prisoner wrist shackles product shot

And the prisoner shackles set is complete!
(or that’s what she thought at the time of this post he he he…)

These support all your expected TouchBound functions, Allen wrenches, heavy padlocks, accessories, hobbling, chaining, suspension, binding, etc… etc… Check the manual for more details.

As usual, you can find these at the KDC Main Store (10%off!) and on the Second Life Marketplace.

Enjoy!

Prisoner Ankle Shackles release and update

The Prisoner Ankle Shackles are out! Now you can all indulge in your worst(best) prisoner camp/chain gang fantasies! (the wrist ones will come out soon, I promise)

These support all your expected TouchBound functions, Allen wrenches, heavy padlocks, accessories, hobbling, chaining, suspension, binding, etc… etc… Check the manual for more details.

As usual, you can find these puppies at the KDC Main Store (10% off) and on the SecondLife Marketplace.

There is also an update…

For the KDC Prison Cell, Narrow Prison Cell and Padded Cell.

It addresses a fairly important furniture bug I discovered today that affects all my experience-based furniture that have anchor points (and all 3rd party modifications which add parts to the link sets) where the height adjustment function would stop working, it is a simple drop-in script replacement, if you don’t want to start fresh again.

Enjoy!

ER chrome collar & Classic posture collar update

This update brings up those two collars up to date on feature & bug fixes.

  • FIXED: Incorrect limb reservation on the collar suspension.
  • ADDED: Collar→genital piercing binding pose.
  • ADDED: Ability to lock the wearer in sitting position when a chain is drawn to the sat-on object.
  • ADDED: RLV Activator (2.5) animation purge function & new menu layout.
  • FIXED: Normal chains turning into suspensions on avatar relog.
  • FIXED: Objects that use the multi-anchor plate script can be sat on without triggering a link refresh.
  • FIXED: Wearer cannot draw chains longer than 2 meters to prevent self-suspension accidents.

Enjoy~

Releasing four new Allen keys!

I figured that, since we do have a handful of bolt-compatible products, it was time to make a few more Allen keys.

I have also revisited the pictures for the two original ones (triangular and hexagonal) to make them pop a little more.

As usual, these are all available at the KDC Main Store (10% off), and on the SecondLife Marketplace.

Warden Straitjacket Update!

This Warden Straitjacket update was long overdue and contains a handful of changes of various usefulness:

  • Ability to lock the wearer in sitting position when a chain is drawn to the sat-on object.
  • 5th “extra hard” sleeve tightness stage (I can’t actually beat this one).
  • New RLV alpha folders for “tied” and “untied” mode.
  • RLV Activator (2.5) animation purge function & new menu layout.

And a few small changes such as config card name change, and some tweaks in message wording.

I’ve updated the manual to reflect those changes, if you use the auto alpha feature, you should the new folder structure.

 

The Prisoner Neck Shackle has been released!

Prisoner Neck Shackle store picture

 

A heavy forged design, the pride and joy of our apprentice blacksmith.

Overall, I’m very happy with the results here, and it doesn’t completely blow the texture budget, what more to ask, right? Feature wise it is a bit “light” given that it only has a single chaining ring. In addition, the main locking point ONLY works with the bolt system or heavy padlocks (I’ve included both).

As usual, you can get it from the KDC Main Store (10%off), or from the Second Life Marketplace.

Enjoy!

The 10Gauge silver genital ring is out!

10Gauge silver genital ring (uncensored?)

A quick release for once! The genital ring adds a couple more bondage poses to the system, namely wrists to genitals and another stooped stance when chained to a collar ring. It uses the “pelvis” LockMeister anchor target, and won’t conflict with any existing item.

As with the other piercings, it uses the captive bead system and the Piercing Tool and supports all the typical TouchBound accessories & standard locks. And as with the other piercings, it also comes in a “light” version for those that only want the base features/interactions.

As usual, you can get it from the KDC Main Store (10% off in-world), or from the SecondLife Marketplace.

Enjoy!

Yup it is update time again…

Once again, I’m focusing on the “Lined Chrome” set so that if new problems crop up, I don’t have to patch three dozen products a second time.

Products being updated:

  • Lined Chrome collar.
  • Lined Chrome wrist cuffs.
  • Lined Chrome elbow cuffs.
  • Lined Chrome thigh cuffs.

What is new?

  • The suspension reservation bits did not include all the required limbs, now it locks all spine affecting poses (specifically stooped poses).
  • Some suspensions also did not lock the right bits between the left & right side, preventing some compatible poses to be played together.
  • Likewise, some elbow poses locked the wrong bits, again, preventing the use of some compatible poses.
  • Wrist & spine poses for the (coming soon) genital piercings.

And that is all for today ~

Lined Chrome Thigh Bands update!

lined chrome thigh bands update
(I really like how the new product picture came together)

This update to the lined chrome thigh bands finally brings the remake of the lined chrome serie to a close!

New optimized meshs, suspension poses, better click zones, sit-lock, and other bug fixes.

As usual, these will be delivered through the auto-updater, but if you don’t have it yet, you can get it from the KDC Main Store (10% off) or from the SecondLife Marketplace.

KDC Industrial Pipe Kit update!

Just a few more parts, right?

It isn’t on the updater because I’m not very smart, so I’ve issued a global re-delivery for marketplace buyers.

For those who bought it in-world, you should message me to get an updated package.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.
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