Archive for the ‘new products’ Category

The Meat Market Collar is out!

They called it the “Meat Market” said the old fisherman…

As we inspected the premises, the thick and moist smell of mold and corroded metal was overpowering. A rotten wooden platform with a circle of stockades was marking the center of the room. The walls were lined with barred alcoves. Slave collars were scattered in every corner, covered in grime and flaking paint.

Clearly the original owner did not tell us the whole story about the “cheap warehouse” we just acquired…

Those collars look and feel absolutely massive, it is safe to assume that comfort and sizing where not part of the design requirements.

Sounds like a great product to add to the KDC line!

Quick feature breakdown:

  • Supports (almost) all TouchBound tools & accessories (regular locks, time release, allen keys, heavy, accessories).
  • Lock/unlock animations, in the same style as the Fallen Princess collar.
  • Comes in 8 colors and 3 “styles”, from “slightly worn out” to “you should really have painted that”.
  • (Probably) bug free!

There is also a few quality of life improvements with the removable shackle click override which I need to add to the Fallen Princess too.

And yes, there will be matching “Meat Market cuffs”, that’s a solid yes, but I need a little break…

As usual, you can find it at the KDC Main Store and on the Second Life Marketplace.

Enjoy! 🙂

Right on time for Halloween!

I’m sorry for the lack of updates, but I wanted to make this a surprise release. After all, Halloween is the only seasonal event I actually try to participate in.

There took me about a week to make, the longest part was to come up with interesting designs: I did not want to just copy paste something I found online and call it a day. All of these are obviously inspired from existing art pieces, but they all have a personal twist.

As was last yeah, and the year before, this will only be available for a limited amount of time.

The Dullahan Collar & Pumpkin Jack Revosuit add ons are also available once again (for a limited time).

As usual, you can pick those from the KDC Main Store, or from the SecondLife Marketplace.

Happy Halloween everyone!

And a new set of tag plates!

I added a new set of tag plates focused around numbers. I’m sure someone will find a use for that.

You get both english and japanese numbers in this one, grouped in two separate plate sets.

Same features as the two original sets: Compatible with all TB products, Random mode, Public mode, Custom plates…

As usual, you can get them from the KDC Main Store, or from the SecondLife Marketplace.

Enjoy!

The KDC Tag Plates are released!


Two collections of little wooden plates with a lot of naughty titles on them, for you to wear, (or be forced to wear ^_^)

They can be snapped on all TouchBound products that have at least one free lock point.
Each set comes with 17 markings to choose from, it also features a “random” mode for that little added “surprise”.
Adding your own plates is easy and a full-perm texture blank is included.

As usual, you can find them at the KDC Main Store, or on the SecondLife Marketplace.

Enjoy! ^_^

The Malefica addon is out!

Since I released the Avara Hood (earlier this year), I’ve been dying to create more styles for it that I felt where not “standard” enough to be part of the original selection.

I think this is a good example of a hm… fairly sexy/scary hood? I like it!

As usual, you grab it from the KDC Main Store, or from the SecondLife Marketplace!

Oh and don’t forget that this is an add-on! you need the Avara Hood to use it!

The KDC MixMaster is out!

Finally! The MixMaster is complete 😀

  • 5 main ingredients.
  • 25 recipes (a few of them are secret :3).
  • All cocktails have unique descriptions and a set of flavors that get displayed (slowly) as you drink.
  • Manual and automatic drinking.
  • The bigger the cocktail, the more sips it contains.
  • Empty (or full) glasses can be picked up, dropped and set on the provided coasters using temporary attachments, no inventory mess!
  • Switches, buttons and shaker are animated and have custom sounds and a few particle effects.
  • You can even add your own recipes, …or just mix something random!

It’s perfect for clubs, relaxing at home, or for butler/maid roleplay.

As usual, you can find it at the KDC Main Store or the Secondlife Marketplace.

Enjoy 🙂

The KDC Avara Hood is out!

I will be honest, I have no idea why it took me so long to complete this project. I guess getting ill right at the start did slow things down a little. At least I learned a few things along the way that will most likely help for future projects.

Quick breakdown:

  • 6 base styles, 50+ variations.
  • TouchBound locking system, as per usual.
  • RLV Blinding & muffling depending if the active style covers the eyes or the mouth.
  • Auto alpha for system bodies.
  • 5 different shapes including Utilizator’s M3 Venus (slim only at the moment).
  • HUD to customize and store your colors & latex presets.
  • Expandable skin system.

Oh yeah, it has DEMOS, and an extensive user manual, be sure to check them out first!.

As usual, you can find it at the KDC Main Store in dead realm (feel free to visit!) or the SecondLife Marketplace.

Enjoy 🙂

The KDC Personal Alarms are now released!

The picture on the vendor is actually a little wider (and contains more text) but square images work better here 😛

Those annoying little alarms are now released, under a “pay what you want” system! It’s all explained on the vendor at the store, but because it’s a little weird and not really compatible with the SecondLife Marketplace (I’m open for suggestions however).

There is 4 alarm shapes total, they all have a unique (and annoying) siren, are material enabled and fully tint friendly. I also added a “signal light” feature so you can turn the LED(s) on and off by clicking and holding the mouse down for 3 seconds.

I do realize this is very “off beat” compared to my usual products, but it’s still a cute little accessory and cuteness is important 😛

Only from the KDC Main Store.

Enjoy!

The Time-Release padlock is finally released!

Now that (al)most of the TouchBound line support this, and after one last hard look at the code to spot any potential bug, I’m proud to release  the long overdue time-release padlock!

There isn’t a whole lot I can say about it, it isn’t really designed for long-term given that it is capped at 9 hours, it also has a couple of configuration flags, you can read the notecards or check the documentation wiki for details about that.

It isn’t that I don’t want to enable people who want “long play” timers, but I believe that it is gonna require a dedicated lock, with a proper key bypass.

Meanwhile I hope you’ll find creative ways to use this one 🙂

The lined chrome chastity belt, lattice cage, piercings and isolation headphones do not support time padlocks yet, for all the other items, please double check that you have the latest update!

As usual, you can get it at the KDC Main Store or from the SecondLife Marketplace. Enjoy!

Make room for the Omnious Dullahan Collar!

Halloween is upon us once again. So here is a new item and a little tale for you all 🙂

One of our customers, a well-known eccentric with a taste for the occult, personally requested for this collar to be made.
He specifically instructed that the top section had to be filled in with a vented heavy piece of steel and vaguely muttered something about: “preventing its head from re-growing, without restricting the flux.”.
To this day we still don’t know what the old man was going on about when he gave us this specific design. But for some reason he kept ordering new ones, until one day he simply vanished…

This is the newest member to the Heavy Metal serie and is only going to be available during Halloween! Like the pumpkin jack revosuit addon.

As usual, you can get them from the KDC Main Store, or the SecondLife Marketplace!

Don’t have the Revosuit X? Click here!

Trick or treat well 🙂

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I fancy myself as a programmer, 3D artist and terrible game designer.
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