Archive for the ‘new products’ Category

The Witch Huntress Hat is out! Happy Halloween!

Witch Huntress Hat - product shot
No can remember exactly when this wide-brimmed hat came into our possession, it has clearly seen better days but it must have served its owner well. One of our clerks vaguely remembers of a tall and pale lady who came in on a cloudy October night and to whom he offered coffee as she browsed some of our more peculiar products, she must have been a little too distracted that night.

As with every year, I’m making a little “special” project for Halloween. And as every year, this is only for a limited time, from October 15 to November 15.

Every other Halloween special is back at the store too! Check them out if a witch hat is not your kind of thing. And as usual, Patreon supporters can get this as part of their rewards~

New release! The Vergilius ankle cuffs!

vergilius ankle cuff set product picture
I probably should have released the wrist cuffs and the vergilius ankle cuff set at the same time, but I wasn’t quite ready at the time. I did not have much to post when it comes to work updates either, had to take care of a couple of health matters.

As usual, you can grab yours either at the KDC Main Store (10% off) or on the  Second Life Marketplace.

Enjoy 💋.

New release! The Vergilius wrist cuffs!

Vergilius wrist cuffs - product shot
The first companion piece for the Vergilius Collar is out! The Vergilius wrist cuffs are simple & no-nonsense. They are designed to match the style of the collar perfectly. I was initially trying to make them wider but it made the design too heavy. I think the little fixed shackle is a nice addition and a good visual aid to differenciate the chaining point from the locking point. It is purely cosmetic and also a separate mesh, so if you would rather not have it, you can easily unlink it.

I’ve done a small update to the Vergilius Collar so that you can use the permanent shackle too, and replaced the HUD with an universal version that works on either.

As usual, you can grab yours from the KDC Main Store (with the usualy 10% off) or from the convenience of the Second Life Marketplace.

Enjoy 💋.

The Vergilius collar is released!

KDC Vergilius Collar promo picture

And the KDC Vergilius Collar is out! I am curious to see the kind of feedback I’m going to get with this one…

As I mentioned earlier it is fully PBR and fully colorable, I’ve kept the texture count as low as possible, brushed metals & rubber have pretty minimal requirements under PBR, and that should be okay, so long as the environment you are standing in has sane settings (Dead Realm needs an update really bad on that front, but we’ll get there, I just need the time, and to focus on it for a few days)

As usual, you can grab it from the KDC Main Store (10% off), or from the SecondLife Marketplace.

Enjoy!

The VRChat release of the KDC EIG-2-B Stunprod out!

I made a video this time because I felt I just couldn’t really do justice to the KDC EIG-2-B Stunprod (VRChat Edition!) otherwise.

Feature wise, it is stripped down to fit the limitations of a VRChat avatar prop/accessory, it still has sounds, particles, and the little charging mechanic. I’ve added a screen pixelation effect that only works for the person(s) near the stunprod tip. It is unpleasant, not too bad, and I think it works well enough.

It isn’t setup for any specific avatar but the prefab uses ModularAvatar, so it really is just a matter of “Drag into avatar, move and rotate in hand, done.”

As usual for VRChat assets, head over to booth.pm if interested, do message on booth if you have issues/suggestions related to it.

The EIG-2-B Stunprod is out!

Stunprod product picture

The “EIG-2-B  Elektroimpulsgerat” is a revision of the original AION stunprod specifications intended to replace the original design deployed on S-23 “Sierpinski”.

Our goal was to move from a single use design, to a reliable, self-recharging system focused on officer protection and enforcing compliance.

It features a large protective guard around a rubberized handle adorned with electrified contact strips to discourage any attacker from attempting to wrestle the EIG-2-B out of your hands.

The classic Bakelite body is sandwiched around a heavy gauge steel sheet core to enhance the rigidity and striking capability of the unit.

All the markings are in compliance with AION safety guidelines.

As usual, you can find it at the KDC Main Store, or on the Second Life Marketplace. Enjoy ^^

Happy Halloween! The Witch’s Touch is released!

Happy Halloween - The witch's touch promo picture

Happy Halloween everyone! Despite being sick like a dog for nearly a week, I did manage to release just on time!

Time for one of my favorite festivities in the year, and an excellent excuse to inflict my extensive collection of zombie movies to friends, (who really would have preferred to watch a comedy that night :3)

Seriously, I have so many, send help…

As with every year, here is a little something unique, a little something special, to join the (growing) KDC Halloween collection.

The rules are the same as past years: You can browse the Halloween collection from October 15th to November 15th, not a day more, not a day less. (Patreon supporters are immune to that rule).

As usual, you can pick those from the KDC Main Store (10%off as usual), or from the SecondLife Marketplace.

Happy Halloween everyone !

New release! The KDC Nose Hook!

KDC Nose Hook - release picture
It turns out that I couldn’t sleep last night and ended up adding an extra feature to the nose hook right before release hehe.

So where do I start… It follows the same “style” as the KDC Raider Harness Gag, it in fact comes with instructions, meshs and script add-on to add a mini nose hook to it. But it is really designed as a standalone piece.

The standalone is lockable, support tag plates, is made of a bunch of separate unrigged pieces to make it as convenient as possible to adjust to a given head (do not that I did not say “easy”…). It has its one styling HUD, and a little animation system to decide how much you want your nose “upturned” by the hook. (how much you can get away with is going to depend on the mesh head you are using)

It comes with 3 hook variations, just because I couldn’t decide which one to settle on.

So what did I add in last minute? Well there is a clickable element on top of the head that you can click and “drag” forward to pitch the wearer’s head down or back to pitch it up. I also recorded suitable sounds for it :3

As usual, you can find it at the KDC Main Store (with the usual 10% reduction) or from the SecondLife Marketplace.

Enjoy~

The Nekobuta addon is out!

Nekobuta addon

Yet another addition for the Avara Hood, the Nekobuta addon! This one is a bit different because it comes with cute shiny ears. The script will recover partial commands from the hood HUD to get colors and material properties matched automatically. So you can go nyan nyan or buhi buhi to your liking. And since this is a separate attachment, it works great on other hoods too ^_^.

(I’ve included an A and B version that deform differently when adjusted)

The hood skins come with a chunk of options:

  • Open eyes or strict-looking pepper hole.
  • Plain and seamed versions, as well as their inverted counterparts.
  • A special pink and teal variant, homage to Argrim, who was the main inspiration for this project.
  • You can wear it with the mouth accessible, or fully covered by a mask.

As usual, you can get it from the KDC Main Store, with the usual 10% discount, or from the SecondLife Marketplace.

Enjoy!

The Syntex hood addon is out!

Syntex hood

The Syntex hood add-on for the KDC Avara Hood is complete!

It took me a bit longer than I’d like to finalize everything (let’s blame the heatwave and definitely not my procrastination tendencies), but I think I really nailed the hybrid “hard plastic mask/soft latex hood” vibe. (It is heavy inspired by Shodan from System Shock 1-2)

It comes with the following options:

  • Original, plain and seamed style.
  • Normal & Inverted colors.
  • Open, pepper hole and closed (blind under RLV) eyeholes.

18 different options in total.

I’m not sure if it is just me, but I get the impression that textures are compressed more on upload lately? I get a lot more artifacts in my normal maps than I normally would. Nothing I can do about it, obviously…

As usual, you can get it from the two usual places: At the KDC Main Store (10% off), or on the Second Life Marketplace. Enjoy~

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

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