Archive for the ‘product updates’ Category

Warden’s Uniform & Pishock collar patch

Warden’s Uniform

Some refinements on the warden uniform signage:

  • Right lapel: (the barbed wire coil) Prison division.
  • Left Lapel: (the 4 square pips) Major.
  • Shoulder boards: Froznovia’s special regional mark + 1 gold stripe (Major, again).

I still need to design a proper Wurmingstein coat of arms, I know what needs to be on it, the problem is making it look good.

I figured out a (very jank) method to get that zipper in place without losing my mind and added some construction seams on the back & lower edge of the “tunic”.

Refined the Leotard a bit (higher narrower cut) and added seams for it too.

Classic shock collar

I also just released a patch for this product. Version 17 brings the following improvements:

  • PBR Support for core locks & accessories.
  • Added the new chain texture.
  • Updated the documentation URL.
  • Removed some old code related to attachment location enforcement.
  • FINALLY updated it to use the new Pishock API, there shouldn’t be problems anymore.

If you are updating for the Pishock patch, do re-read the Pishock configuration card as there are a few changes.

 

Chrome chastity belt update!

I believe that this was the last product in the Lined Chrome series that needed an update, both for PBR support, but also because it had a couple of configuration errors with some of the poses.

Lined Chrome Chastity Belt v18

  • PBR Material + fallback.
  • PBR Support for core locks & accessories.
  • Improved chain texture.
  • Switched to the new documentation URL in menus.
  • Removed the old attachment location enforcement.
  • Corrected numerous issues in the limb allocation table.
  • Added a few alternative binding options for tying the wrists across (left to right hip and vice versa)

The HUD has also been updated to handle the PBR slot between metal & PVC.

As usual, those who already purchased the belt will receive the update automatically, for everyone else, there is the SecondLife Marketplace or from the KDC Main Store.

Enjoy!

VRChat Prison Cell block D-5 update!

Prison Cell block D-5 - Get back to your cell.

  • Re-baked all the lighting, the artifacts are gone!
  • Added the fillable food bowls (5 max).
  • Items now respawn back into the map if taken out of bounds.
  • Cells now also re-capture on rejoin.
  • Added the media control console (not functional yet).
  • An introduction page also accessible within the world.
  • Added a button to open the map store page (people didn’t even know it existed).

List of things I still want to add:

  • Simple Media player, with at least YouTube playlist support, locked to the warden, obviously.
  • TVs in some of the cells (the Warden will decide what you’ll watch)
  • Padded cell & ISO cell soundproofing, yeap… (probably sooner than later)
  • More options for the bowls (food, but also using it as an ashtray).
  • A proper, RP-friendly manual (some kind of clipboard).
  • A light switch for the isolation cell (maybe).
  • Stun-prod for the warden (or alternatively, compliance club).
  • Baton/Prod rattling on the bars.

Check out the map on VRChat!

Lined Chrome Wrist Cuffs PBR update!

Lined Chrome Wrist Cuffs

Another day, another update, this time, the Lined Chrome Wrist Cuffs! As usual, existing buyers will get the update automatically from the KDC Main Store. Enjoy!

In other news I made some stainless steel bowls, and I’m trying to fill them with “stuff”.

Lined Chrome Ankle cuffs PBR update!

Lined Chrome Ankle Cuffs - Store picture

Another Lined Chrome series update! The Lined Chrome Ankle cuffs now have the same changes as the collar (PBR & PBR lock support), but it also has the chain rattle effect of the Morgiana Ankle Shackles.

As usual, existing buyers will get the update automatically from the KDC Main Store. Enjoy!

Lined Chrome Collar PBR update

Lined Chrome Collar - Store picture

New PBR materials for the Lined Chrome Collar, it actually looks like some kind of brushed chrome… Finally. It also has the new chain textures, that’s the new, standard chain for everything now as well as handling of the TouchBound “extra” data block. I have no idea what I’m going to do with it beyond PBR settings, but I shouldn’t be scrambling any more anytime the protocol need some changes and I fear that I’m going to break everything adding a new data block.

The PBR locks I have to roll out over time, I need to do product pictures, I need time.

As usual, existing buyers will get the update automatically at the KDC Main Store. I’m going to try updating the rest of the set in the coming days.

Mini ATM 2026 Update!

miniATM new product picture
I made a new product picture for the miniATM, it isn’t really new but given that I’m still actively working on it I felt it was justified to bring it up to current standard.

What’s new:

  • Debts are cleared newest to oldest, effectively new debts will prevent you to clear older (larger?) debts.
  • (Optionally) You can have variable rates if you accumulate multiple debts.
  • I’ve added two new card sets that you can swap for the default (they are also full perm for editing).
  • There is also an option to have a card style assigned to a specific person (I need to put this in the docs).
  • PBR + fallback on the main body, and I’ve replaced the original normal map with a lossless one.

For those that don’t want to lose their data, I’m really sorry, but this update does change the debt module in a few major ways, all 3 scripts are still fully compatible, so you shouldn’t have any issues replacing only a few of them.

Narrow Cell & Prison Cell furniture update!

I know this isn’t the update people are waiting for (PBR) but I finally got around to making a mirrored version of the cell toilet unit, so it was just added to the package, and since it feels important enough, I’ve bumped the version number for it.

Enjoy!

HC-03W Handcuffs update

Just a little update to start the week…

HC-03W Handcuffs v1 → v2

  • Fixed a race condition during suspensions could make the regular cuffed pose visible.
  • Suspension pose spacing configuration can now be updated while the pose is playing.
  • Added a prettier LED color change animation (delayed row by row).

Enjoy~

Big ankle cuff hotfix!

I just pushed an update for ALL ankle cuff sets, (excluding the lined chrome set). This patch fixes an animation error for the ankle cuff to thigh cuff forced kneel position.

Updated products:

  • Ai Basic leather ankle cuffs v10.
  • Classic leather ankle cuffs v13.
  • Heavy metal ankle cuffs v10.
  • Laminated ankle cuffs v38.
  • Meat Market ankle cuffs v7.
  • Ayumi boots v9.
  • Morgiana ankle shackles v2.
  • Prisoner ankle shackles v3.
  • Vergilius ankle cuffs v3.
  • Vermilion ankle cuffs v9.

Sorry for the inconvenience… It is due to a typo introduced in the previous update, so everything that was updated ended up getting the same bug.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

May 2026
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