Archive for the ‘product updates’ Category

Vermilion wrist cuffs hotfix

Version 3 of the vermilion wrist cuffs is on the updater right now.
It fixes a missing animation error in the left wrist cuff.

Headcage update

I discovered yesterday that I accidentally shipped the headcage with the old updater code, that’s what I get for not testing everything.

I bumped the headcage to version 2. The new one you’ll receive should be fixed.

Small update for the Vermilion ankle and elbow cuffs.

I made a small mistake when I released the Vermilion ankle and elbow cuffs and the metal rings where mislabeled, which caused the color configuration to skip them.

The latest update for those corrects this behavior.

Vermilion cuff update

This is a small update so don’t panic, you can safely ignore it.

  • Corrected a click target problem with the right ankle cuff.
  • Increased padlock scaling for all cuffs (the vermilion cuffs have a fairly large post compared to others).

Also yeah autoposting on Facebook is currently broken.

Classic leather muzzle update

  • Fixes a gag function inconsistency (old vs new behavior where colliding).
  • There appears to be a possible Kokua bug with RLV restrictions. Implemented a workaround in the meantime.

Isolation headphones update

Solved the problem that some of you encountered where the “NO_IM_BLOCKING” configuration flag wouldn’t work.

A small update for the Doodle & Strike

I corrected a texture display issue on the medium/large chest and on the fitted belly. I also slightly changed how the menus work:

Now, whenever you select a doodle, the menu will not re-open unless this doodle has multiple steps. This should alleviate some of the extra clicking and frustration that it caused.

Click here to check it out on the SecondLife Marketplace.

The ankle suspension update!

 

The following products have been updated to support ankle suspension!

Cuff suspension update

I’ve updated most cuffs to support wrist suspensions and the bondage belt front ring.

Updated products:

Collar suspension update

The following collars have been updated:

  • Suspension mode! Triggers when a leash is drawn to an anchor directly above the avatar.
  • Added front and back neck suspension.
  • Fixed a bug where items wouldn’t check their own internal state before allowing an animation.
  • Reclaimed some memory from obsolete functions.

Objects affected:

  1. Lined Chrome Collar.
  2. Heavy Metal Collar.
  3. Shock Collar.
  4. Tasanee Collar.
  5. Classic Posture Collar.
  6. Classic Pet Collar.
  7. KDC/ER Chrome Collar.

The Leather braced posture collar will be updated later as it require a few extra animations.

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

Archives
  • [—]2018
  • [+]2017
  • [+]2016
  • [+]2015
  • [+]2014
  • [+]2013
  • [+]2012
  • [+]2011
  • [+]2010
  • [+]2009
  • [+]2008
  • [+]2007
  • [+]2006

How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

Loading ... Loading ...