Archive for the ‘product updates’ Category

TouchBound 2020 system update – part 2

There is going to be more part yes, but I’m going to wait for a couple weeks before I move on the next block.

Changes

  • Everything from TouchBound 2020 system update – part 1.
  • Dullahan Collar: Missing glow issue on the back chaining point.
  • Tasanee & Vermilion Collar: Lock scaling issue.
  • Fallen Princess: Shouldn’t be able to draw chains to bolt holes.
  • Strict Braced Collar: Neck pose support for Utilizator’s M3 & M4 heads.

Products updated

TouchBound 2020 system update – part 1

I tried to delay this one as much as possible, but here it is.

Changes

  • (ER & Lined Chrome Collar) Slight optimization of the click helpers (tube->cylinder & alpha masking).
  • Increased minimum radius to trigger suspensions: 1m -> 1.25m (1.5m was too big and looked unnatural)
  • Relaxed all animation permissions to copy&mod (yay?).
  • (Mostly the chastity belt) Fixed a potential menu error due to too long descriptions.
  • Suspension chains don’t slack anymore.
  • Faster, simpler, bullet proof, animation controller.
  • Added a documentation link on the double-click info box.
  • Added the straight & stooped poses to the front rings of the chastity belt (and the equivalent on collars).

Products updated

That’s all for today because I’m making more and more mistakes, which usually mean that I should stop.

Update for the Hired Help uniform!

Today I’m releasing an update to the Hired Help uniform that contains a bunch of long overdue fixes & improvements:

  • FIXED: Preserve tint color on metal parts.
  • FIXED: Prevents interaction conflict between the hidden lock and the bib.
  • CHANGED: More memory (code cleanup).
  • ADDED: Accessory support.
  • ADDED: Documentation link on the information box.
  • ADDED: RLV Alpha auto wearing.
  • ADDED: (optional) Sewn pockets feature -> no inventory when locked.
  • ADDED: (optional) Body slice hiding for Utilizator’s Avatar 2.0.
  • ADDED: BoM Alpha mask for Utilizator’s Avatar 2.0.

Oh, and in addition, it is 30% Off ~

Enjoy!

KDC Paw Mittens V16 update!

I am so sorry for releasing another update this quickly but when I removed the chain slack on suspensions I didn’t do it right and as a result, it would create taut chains when it shouldn’t.

This isn’t a critical update, but I still recommend it.

KDC Paw Mittens V15 update!

This update contains a bunch general code changes that have been added over the past year, but it also contains a few fairly important changes:

  • The mittens now auto play a bento “fist” pose (one for each hand).
  • Added Alpha masks for Avatar 2.0 BoM (the existing alpha mask should work fine on LLUV compatible mesh bodies).
  • Added an Avatar 2.0 auto-hide script for each mitten (you can modify/disable/delete them).
  • Added an RLV folder auto-wear/unwear for each mitten (check the manual for details).
  • Added tagplate/accessories support.

The infobox also links to the KDC Documentation Wiki which I recommend that you check for more details on the new functions.

Leather & Spade crop update!

I just pushed out an update for the KDC Lady Eleanor Leather Crop and KDC Lady Eleanor Spade Crop.

The update corrects a few issues and brings some much needed improvements:

  • Code optimization.
  • Improved particle trails.
  • Hold animation auto-restart.
  • Randomized pitch on all sound effects.
  • Fix for a few issues when using both crops on th same avatar.
  • Improved crop holder fix for a rare “stuck” bug.
  • Slightly improved material aspect.

Important hotfix for the nose & nipple rings

Somehow I managed to push the last major update without stumbling on this one…

This update corrects and important bug that prevents removing time-release padlocks when their time has run out!

(This bug ONLY applies to time-release padlocks!)

Industrial pipe kit script update!

  • Fixes a timer bug in toggle shaft valves & toggle gearbox valves.
  • Adds one-time owner report on shaft position (for configuring/min maxes).
  • Ensure that gearboxes & shafts prims have been found before touching them.

Marketplace: Use the auto-redelivery.
In-world: Pester me in IM 🙂
Gitlab

Piercing line update!

Is this post long enough yet?

Probably not, so here is the changelog:

  • New ring model with proper LODs and a lower complexity.
  • New piercing tool model & textures and lower complexity.
  • Optional “pull” facial emote for Legacy avatars, bento heads and M4 venus heads.
  • Support for generic lock accessories (ex: tag plates)
  • Removed the ability to use weights and locks at the same time.
  • Weights have been changed to function as generic lock accessories (need to be exchanged).
  • Piercing tools have also been changed in an incompatible fashion (need to be exchanged too).
  • Touch routing: only one clickable zone now.
  • Reduced overall texture usage.
  • Slightly reduced lock scale.

Send me the weight and piercing tools for replacement in a folder with a message, I’ll send you the updated versions as soon as possible!

Avara hood hotfix

I just pushed version 6 on the updater. The patch corrects a problem with M4 Venus for users that tried to use the “shape 2” variant with the hood.

Animations should be detected properly now, sorry that I did not notice this earlier, I don’t use shape 2 and naively assumed they shared the same animations.

Kyrah Abattoir
Creating BDSM/Fetish content for Second Life since 2004.

Seasoned 3D artist and programmer, thinks she can even make video games.
Archives
  • [—]2020
  • [+]2019
  • [+]2018
  • [+]2017
  • [+]2016
  • [+]2015
  • [+]2014
  • [+]2013
  • [+]2012
  • [+]2011
  • [+]2010
  • [+]2009
  • [+]2008
  • [+]2007
  • [+]2006