Archive for the ‘Writing’ Category

Elbow and Thigh cuff update

Second Life

We are continuing the update round on the Lined Chrome series. This week has been a little… difficult in the output department.

Lined chrome elbow cuffs v14

  • PBR Material + fallback.
  • PBR Support for core locks & accessories.
  • Improved chain texture.
  • Switched to the new documentation URL in menus.
  • Removed the old attachment location enforcement.

Lined chrome thigh bands

  • PBR Material + fallback.
  • PBR Support for core locks & accessories.
  • Improved chain texture.
  • Switched to the new documentation URL in menus.
  • Removed the old attachment location enforcement.
  • The chain override for the primary lock point has been moved to the inner thigh ring.
  • Chaining the primary lock point should not be possible anymore (should limit chain spaghetti).
  • Re-added the missing front belt pose & configuration.

Froznovia

I’ve done a lot more writing on the novel (mostly notes). I’m going through a second pass of all the major characters to bring them on part with Mika Dreher & Emma Muller. Furthermore, I’m also rewriting Alina’s induction to take in account world-building changes. I’m also working on a chapter called “The wing of an angel”, which relates to Erika and the Von Kraul arm.

I really, really, would like to start info dumping some of this stuff on Patreon, maybe for members only or something. But I need to know whether anyone is interested at all by this?

VRChat

I’m doing some work on the Prison Cell Block D-5. I’m trying to be as careful and as thorough as possible because some of this has the potential to completely break the map if I release it in a bugged state:

  • Item auto-return: You won’t be able to hide cuffs in walls at all.
  • Audio muffling for the padded cells: this is somewhat functional, but testing that it works properly is slow and difficult.
  • Media player: No real progress, the one player I want to use doesn’t have playlist/queue support, either I find a better player that fits my aesthetic, or I have to code one.

 

More of the same

I lost count of how many attempts I did for these chain links. And it turns out that most of them were useless:

  • Having a visible weld/closure point was too distracting.
  • Turns out that rounded links look worse because it makes it more obvious which link is which when they overlap.
  • A dark background is normally a big no-no for alpha textures, but here it actually looks better when you zoom out.

So here we are, I’ve put the two textures side-by side, so you can see the difference. I wanted an improvement, but not to the point that it became too distracting, and I think that’s it.

Some minor changes to the cigarette case after a friend started showing me some really nice engraved guns.

I’ve also done a lot of writing in the past 3 days, nearly 2000 words. And much more since the year started. The Froznovia manuscript is growing, but it is more a spider web than anything resembling a story. I really wish I could release more of it, but I have no idea how.

It has a bit of everything, mostly lore building and chronological data, but also a bunch of new elements and characters: Erika getting the Von Kraul arm from her father Leupold, a visit of the Von Kroenen family vault in the Wurmingstein imperial fortress, an interrogation scene with the daughter of a diplomat… Hell, I even wrote a mini scene involving a social media influencer being forced to Vlog her own arrival in the Froznovia penal colony (this is absolutely not canon, but it was funny, in a way that a corpse is funny).

It helps me cope, it serves as a conduit for some really dark thoughts.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

April 2026
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