Archive for the ‘products’ Category
The Prisoner Uniform is out!
The prisoner uniform is out! After something like what… four or five months now?
I’ve packed this release with an array of nice features:
- A customization HUD with 14 base textures and 5 stripe colors, and a tinting function to assist in assorting this uniform with those made by other creators.
- Two chest labels that can be filled with up to 5 alphanumeric characters and automatic kerning and text centering.
- Support for all four avatar 2.0 chest sizes, which makes it suitable for both male and female chests.
- Jacket and Pants variants with cuff “indents” to be able to wear cuffs over the uniform.
- Ankle, knee and thigh-high “tucked” pant versions to accommodate for more shoes and boot options.
- Separate jacket and pants that can be combined to save attachment slots and/or script count.
- I’ve actually designed it to fit over the KDC Micro bikini.
The package also includes texture templates, BoM alphas for Avatar 2.0 and “regulation” no-mod versions for role-play locations.
And despite the fact it is designed for Avatar 2.0, you should REALLY give the demo a try because as far as outfits go, it is really, REALLY forgiving.
As usual, you can get it from the KDC Main Store, or from the Second Life Marketplace.
Enjoy!
November update round!
I hope everyone had a wonderful Halloween season, Here is some product updates!
Vermilion set
This update brings the entire set up-to-date with the current codebase, suspension poses for the thigh and elbow cuffs, RLV activator 2.5, suspension bug fixes, locked sitting, etc…
Misc updates
Patch to a handful of wrist-cuff sets that were missing some of their animations and had incorrect limb tables for some of them, not a critical update but I figured I would push it out anyway.
I’ve also updated the Tasanee collar, updated features like the rest but also a small HUD bug fix (the back ring would not get colored when selecting a metal color) and I also replaced the back ring mesh by one that is easier to click, removing the need for a dedicated clicker prim there.
Happy Halloween! The Demonic Talons are now available!
It is that time of the year again~.
Time for tricking and treating, and an excuse to embrace the pale moonlight glow once more! I decided to release a day early this year because Saturday seemed just a little too late in the weekend. That and I’ve also been sitting on it for a couple of days now as I severely undershot my planning for once.
As with the past years, all my other Halloween projects these are available for a limited time from October 15th to November 15th (Patreon supporters can get them all for free all year long).
As usual, you can pick those from the KDC Main Store, or from the SecondLife Marketplace.
Happy Halloween everyone!
miniATM hotfix & low-poly progress
Yet another hectic week it seems. I don’t have much progress to show on the modeling side of things, save for some progress on “that one leg”, I’m clearly not the best at retopology when it comes to creased surfaces.
In other new, I’m also pushing a hotfix for the miniATM to correct a bug where debt entries would show “nobody” as the name they are associated with. Sorry for yet another update! I should have noticed this during tests. It should be bug free at this point.
Classic Leather Serie update!
I’ve just pushed out an update for the classic leather serie:
- Classic Leather wrist cuffs.
- Classic Leather ankle cuffs.
- Classic Leather collar.
- Classic Leather pet collar.
This update brings those products up to speed with the new functions like the sit-lock and brings a few bug fixes related to suspensions and other misc issues.
I’m also rolling out a quick update with suspensions requiring 60 cm of free space over the avatar instead of 10cm with the Lined Chrome ankle cuffs, sorry about that!
the miniATM, debt module update!
Another miniATM update!
- ADDED: Debt system & menu entries (disabled by default).
- ADDED: Configuration card to set the minimum clicking range.
- CHANGED: Replaced some instant llInstantMessage calls by llRegionSayTo for speed.
- FIXED: L$ symbol placement in all menus and dialogs.
- FIXED: All number entries have been properly sanitized.
The Debt module is disabled by default, (the manual will be updated shortly).
As usual, if you own it already you will receive the update shortly.
NOTE: Changes to _log_storage are one again, minimal and backward compatible, do not replace your _log_storage script if you want to keep your existing transactions saved.
First release on booth.pm!
This is mainly for VRChat/ChilloutVR users, if You only are interested in my SL content, nothing to see here 😛
So yeah! I have a store on Booth!
miniATM update!
A new update for the miniATM, it adds a handful of new features & quality of life improvements~
- CHANGE: Prettier menus & options.
- ADDED: Ability to pay avatars by username (offline/out of sim)
- ADDED: Slim mesh variant that doesn’t have the bulky baseplate.
- FIXED: Menu ‘in use’ lockout allows the current user to click the miniATM.
- ADDED: “Eject” button that immediately clears the menu session for the current user.
- ADDED: Menu headers link to the documentation wiki.
- ADDED: If a minimum pay amount was set by a beneficiary, it will show up in the pay/pay to window.
NOTE: The “_log_storage” script has not been modified and can be kept.
If you want to keep your transaction log, delete everything but the “_log_storage” script and replace everything else with the updated versions.
The prisoner wrist shackles are out!
And the prisoner shackles set is complete!
(or that’s what she thought at the time of this post he he he…)
These support all your expected TouchBound functions, Allen wrenches, heavy padlocks, accessories, hobbling, chaining, suspension, binding, etc… etc… Check the manual for more details.
As usual, you can find these at the KDC Main Store (10%off!) and on the Second Life Marketplace.
Enjoy!
Prisoner Ankle Shackles release and update
The Prisoner Ankle Shackles are out! Now you can all indulge in your worst(best) prisoner camp/chain gang fantasies! (the wrist ones will come out soon, I promise)
These support all your expected TouchBound functions, Allen wrenches, heavy padlocks, accessories, hobbling, chaining, suspension, binding, etc… etc… Check the manual for more details.
As usual, you can find these puppies at the KDC Main Store (10% off) and on the SecondLife Marketplace.
There is also an update…
For the KDC Prison Cell, Narrow Prison Cell and Padded Cell.
It addresses a fairly important furniture bug I discovered today that affects all my experience-based furniture that have anchor points (and all 3rd party modifications which add parts to the link sets) where the height adjustment function would stop working, it is a simple drop-in script replacement, if you don’t want to start fresh again.
Enjoy!