Archive for the ‘products’ Category

Tag plates “pride edition” released!

Tag plates - pride edition

New Tag plates! I should have done something like this a long time ago really, but I did not think it was important for a long time.

You could say that it is technically a “pride month special”, but it is not time-limited like the Halloween ones and will remain in store as a normal product, the timing just happens to coincide.

As usual, you can get it from the KDC Main Store (10% off), and from the Second Life Marketplace, I’ve also added it to my Patreon goodie bag.

Classic Leather Blindfold Update!

The Classic leather blindfold update is out!

What is new:

  • I removed the RLV implementation config card. As it is not needed any more (just on/off now)
  • I also removed the RLV blindness fog color config card (the color of the root object determinate the color of the fog effect)
  • Up/Down positions are now saved in LSD storage and won’t be lost to a script reset.
  • Improved blindness effect, it should be consistent under all up-to-date RLV clients.
  • Trimmed down the object complexity with box-shaped eyepiece click helpers.

The configuration flags have been renamed for consistency with other products, check the updated manual for details.

Upcoming blindfold update

I’ve been working on a blindfold update, a few general improvements, but the big one is to finally have a consistent and unified blinding code that (should) work with all RLV viewers.

The bulk of the last two days was fixing everything I broke previously 😛

I also have a slightly better way to select the fog/haze color now (and a few other small changes, such as LSD offsets).

The Iron Grip gag is out!

Iron Grip gag
The Iron Grip gag is finally done! Yay!

As I mentioned before, April was a bit rough on me with a bunch of personal matters I had to deal with. This project should have been completed a long time ago. I took some extra time yesterday to push a tiny bit more code (config card flags) to get the same features as the Raider harness gag.

As usual, you can find it in-world at the KDC Main Store (10% off!), or on the Second Life Marketplace.

Enjoy!

The Prisoner Uniform is out!

The prisoner uniform is out! After something like what… four or five months now?

The prisoner uniform is out

I’ve packed this release with an array of nice features:

  • A customization HUD with 14 base textures and 5 stripe colors, and a tinting function to assist in assorting this uniform with those made by other creators.
  • Two chest labels that can be filled with up to 5 alphanumeric characters and automatic kerning and text centering.
  • Support for all four avatar 2.0 chest sizes, which makes it suitable for both male and female chests.
  • Jacket and Pants variants with cuff “indents” to be able to wear cuffs over the uniform.
  • Ankle, knee and thigh-high “tucked” pant versions to accommodate for more shoes and boot options.
  • Separate jacket and pants that can be combined to save attachment slots and/or script count.
  • I’ve actually designed it to fit over the KDC Micro bikini.

The package also includes texture templates, BoM alphas for Avatar 2.0 and “regulation” no-mod versions for role-play locations.

And despite the fact it is designed for Avatar 2.0, you should REALLY give the demo a try because as far as outfits go, it is really, REALLY forgiving.

As usual, you can get it from the KDC Main Store, or from the Second Life Marketplace.

Enjoy!

November update round!

I hope everyone had a wonderful Halloween season, Here is some product updates!

Vermilion set

This update brings the entire set up-to-date with the current codebase, suspension poses for the thigh and elbow cuffs, RLV activator 2.5, suspension bug fixes, locked sitting, etc…

Misc updates

Patch to a handful of wrist-cuff sets that were missing some of their animations and had incorrect limb tables for some of them, not a critical update but I figured I would push it out anyway.

I’ve also updated the Tasanee collar, updated features like the rest but also a small HUD bug fix (the back ring would not get colored when selecting a metal color) and I also replaced the back ring mesh by one that is easier to click, removing the need for a dedicated clicker prim there.

Happy Halloween! The Demonic Talons are now available!

Halloween - Demonic Claws

It is that time of the year again~.

Time for tricking and treating, and an excuse to embrace the pale moonlight glow once more! I decided to release a day early this year because Saturday seemed just a little too late in the weekend. That and I’ve also been sitting on it for a couple of days now as I severely undershot my planning for once.

As with the past years, all my other Halloween projects these are available for a limited time from October 15th to November 15th (Patreon supporters can get them all for free all year long).

As usual, you can pick those from the KDC Main Store, or from the SecondLife Marketplace.

Happy Halloween everyone!

miniATM hotfix & low-poly progress

Yet another hectic week it seems. I don’t have much progress to show on the modeling side of things, save for some progress on “that one leg”, I’m clearly not the best at retopology when it comes to creased surfaces.

In other new, I’m also pushing a hotfix for the miniATM to correct a bug where debt entries would show “nobody” as the name they are associated with. Sorry for yet another update! I should have noticed this during tests. It should be bug free at this point.

Classic Leather Serie update!

I’ve just pushed out an update for the classic leather serie:

  • Classic Leather wrist cuffs.
  • Classic Leather ankle cuffs.
  • Classic Leather collar.
  • Classic Leather pet collar.

This update brings those products up to speed with the new functions like the sit-lock and brings a few bug fixes related to suspensions and other misc issues.

I’m also rolling out a quick update with suspensions requiring 60 cm of free space over the avatar instead of 10cm with the Lined Chrome ankle cuffs, sorry about that!

the miniATM, debt module update!

miniATM product picture

Another miniATM update!

  • ADDED: Debt system & menu entries (disabled by default).
  • ADDED: Configuration card to set the minimum clicking range.
  • CHANGED: Replaced some instant llInstantMessage calls by llRegionSayTo for speed.
  • FIXED: L$ symbol placement in all menus and dialogs.
  • FIXED: All number entries have been properly sanitized.

The Debt module is disabled by default, (the manual will be updated shortly).

As usual, if you own it already you will receive the update shortly.

NOTE: Changes to _log_storage are one again, minimal and backward compatible, do not replace your _log_storage script if you want to keep your existing transactions saved.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

November 2024
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