VRChat Prison Cell block D-5 update, again.

And here is another update to the VRChat “Prison Cell Block D-5”.

  • Recapture system that I broke when I improved the item return system is now fixed.
  • There is a video player now, and it is wired into the Warden system, just like the rest.
  • Three of the cells now have a very small TV screen, I’m still working on making them toggle-able (that’s what the buttons on the console are for).
  • The padded cell doors now muffle voices and avatar sounds.

I plan on tightening some of the existing systems in the near future. For instance, opening & closing the doors need to be decoupled into distinct messages to make them more consistent. There have been a few language updates to Udon scripts. I need to learn how to leverage them.

The information page has been updated to reflect the changes.

List of things to do

  • Tightening security on what can & can’t be reached by players.
  • Map-version of my stun-prod for the Warden.
  • Interrogation chair, my beloved.
  • Mirror/seats/collider options as persistent preference.
  • A more intuitive way to tell cuffed players where their wrists should be.
  • Smarter mirrors that don’t require to be toggled on/off manually.
  • Move all preferences (maybe even the warden UI) into a dedicated local menu.
  • Notification to all players whenever the warden role moves to a new player.
  • AFK Detection on the Warden, this is a problem on long-running instances.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

April 2026
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