Archive for 2019
The Malefica addon is out!
Since I released the Avara Hood (earlier this year), I’ve been dying to create more styles for it that I felt where not “standard” enough to be part of the original selection.
I think this is a good example of a hm… fairly sexy/scary hood? I like it!
As usual, you grab it from the KDC Main Store, or from the SecondLife Marketplace!
Oh and don’t forget that this is an add-on! you need the Avara Hood to use it!
KDC Avara hood updated!
Small patch for the KDC Avara Hood
- The wearer is now notified when someone else changes their face plate.
- Fixed a typo error that made the hood locking point a chain target.
- Demo versions output their exact scale in the resize menu.
Malefica hood, more variations.
Sorry for being silent, but this took longer than planned, due to repeated mistakes.
- Original: the main design, with lip cleft & forehead notch.
- Triangle: adds a triangular detail on the forehead notch.
- Plain: No “face” contour, no lip cleft and forehead accent.
- Pierrot: no lip cleft, permanently blind, with an optional mouth hole.
There are some more “minor” options, such as inverted colors and blinding eyepieces, for a total of 16 possibilities…
Good hood progress!
I managed to get things to a place I quite like now… I just happened to have forgotten the nose holes.
New project & Blindfold update
This week I started working on a new set of faceplates for the Avara hood, it’s not really there yet, but here is a little sneak peek.
In addition, the classic leather blindfold had a bug with the screen pixelation option, so I just released an update for it.
Come celebrate Kyrah’s 15th rez-day!
I am organizing a little party on the Dead Realm Hinamizawa pier (M) to celebrate my 15th rez-day, Saturday 06/08/2019 at 11am Second Life time (SLT)!
The KDC MixMaster is out!
Finally! The MixMaster is complete 😀
- 5 main ingredients.
- 25 recipes (a few of them are secret :3).
- All cocktails have unique descriptions and a set of flavors that get displayed (slowly) as you drink.
- Manual and automatic drinking.
- The bigger the cocktail, the more sips it contains.
- Empty (or full) glasses can be picked up, dropped and set on the provided coasters using temporary attachments, no inventory mess!
- Switches, buttons and shaker are animated and have custom sounds and a few particle effects.
- You can even add your own recipes, …or just mix something random!
It’s perfect for clubs, relaxing at home, or for butler/maid roleplay.
As usual, you can find it at the KDC Main Store or the Secondlife Marketplace.
Enjoy 🙂
Recipe manual, and more code.
I quickly modeled a little “menu card” to serve as a holder/giver for the notecard that contains all the drinks you can make.
I’ve also:
- Fixed a bunch of bugs.
- Added some missing drinks (Engine degreaser, Sunshine Cloud).
- Added proximity checking.
- Updated all the drinks.
- Added machine config options for the owner to restrict users, disallow drink dropping, and whether they want to use temp-on-rez or not.
- Updated the taste for all the fixed recipes.
- Custom drinks now have taste for ice & aging.
- Successful drinks are timed (just as a personal challenge).
- The machine doesn’t produce anything when the mixing handle isn’t held for the minimum time.
There is only a couple of things I still have to do (specular map for the machine, wiki, product pics…)
Otherwise It’s pretty much ready!
A very secret drink
But don’t tell anyone, it’s a secret. :3
The two VA-11 HALL-A signature drinks: Piano Man & Piano Woman
A bit slower this time, I was sick yesterday and overslept today. The key was just annoying to LOD properly and I’m almost wondering if I should have made it in opaque glass, or even metallic?
Not making the heart translucent on the Piano Woman was a good idea.
Now onto the beer/frothy water and the “Flaming Moai”.