Archive for 2019

The Malefica addon is out!

Since I released the Avara Hood (earlier this year), I’ve been dying to create more styles for it that I felt where not “standard” enough to be part of the original selection.

I think this is a good example of a hm… fairly sexy/scary hood? I like it!

As usual, you grab it from the KDC Main Store, or from the SecondLife Marketplace!

Oh and don’t forget that this is an add-on! you need the Avara Hood to use it!

KDC Avara hood updated!

Small patch for the KDC Avara Hood

  • The wearer is now notified when someone else changes their face plate.
  • Fixed a typo error that made the hood locking point a chain target.
  • Demo versions output their exact scale in the resize menu.

Malefica hood, more variations.

Sorry for being silent, but this took longer than planned, due to repeated mistakes.

  • Original: the main design, with lip cleft & forehead notch.
  • Triangle: adds a triangular detail on the forehead notch.
  • Plain: No “face” contour, no lip cleft and forehead accent.
  • Pierrot: no lip cleft, permanently blind, with an optional mouth hole.

There are some more “minor” options, such as inverted colors and blinding eyepieces, for a total of 16 possibilities…

Good hood progress!

I managed to get things to a place I quite like now… I just happened to have forgotten the nose holes.

New project & Blindfold update

This week I started working on a new set of faceplates for the Avara hood, it’s not really there yet, but here is a little sneak peek.

In addition, the classic leather blindfold had a bug with the screen pixelation option, so I just released an update for it.

Come celebrate Kyrah’s 15th rez-day!

I am organizing a little party on the Dead Realm Hinamizawa pier (M) to celebrate my 15th rez-day, Saturday 06/08/2019 at 11am Second Life time (SLT)!

Event listing if you need a reminder

The KDC MixMaster is out!

Finally! The MixMaster is complete 😀

  • 5 main ingredients.
  • 25 recipes (a few of them are secret :3).
  • All cocktails have unique descriptions and a set of flavors that get displayed (slowly) as you drink.
  • Manual and automatic drinking.
  • The bigger the cocktail, the more sips it contains.
  • Empty (or full) glasses can be picked up, dropped and set on the provided coasters using temporary attachments, no inventory mess!
  • Switches, buttons and shaker are animated and have custom sounds and a few particle effects.
  • You can even add your own recipes, …or just mix something random!

It’s perfect for clubs, relaxing at home, or for butler/maid roleplay.

As usual, you can find it at the KDC Main Store or the Secondlife Marketplace.

Enjoy 🙂

Recipe manual, and more code.

I quickly modeled a little “menu card” to serve as a holder/giver for the notecard that contains all the drinks you can make.

I’ve also:

  • Fixed a bunch of bugs.
  • Added some missing drinks (Engine degreaser, Sunshine Cloud).
  • Added proximity checking.
  • Updated all the drinks.
  • Added machine config options for the owner to restrict users, disallow drink dropping, and whether they want to use temp-on-rez or not.
  • Updated the taste for all the fixed recipes.
  • Custom drinks now have taste for ice & aging.
  • Successful drinks are timed (just as a personal challenge).
  • The machine doesn’t produce anything when the mixing handle isn’t held for the minimum time.

There is only a couple of things I still have to do (specular map for the machine, wiki, product pics…)

Otherwise It’s pretty much ready!

A very secret drink

But don’t tell anyone, it’s a secret. :3

The two VA-11 HALL-A signature drinks: Piano Man & Piano Woman

A bit slower this time, I was sick yesterday and overslept today. The key was just annoying to LOD properly and I’m almost wondering if I should have made it in opaque glass, or even metallic?

Not making the heart translucent on the Piano Woman was a good idea.

Now onto the beer/frothy water and the “Flaming Moai”.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

December 2024
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