Archive for August, 2018

Isolation headphones update.

I know, I’m shocked too!

Joke aside, this isn’t the big update I was hoping to release for those but it contains a few important changes:

  • FIXED: Tiny bug with the IM blocking flag not being picked up.
  • FIXED: Fixes a naming issue still refering to a “collar”.
  • FIXED: RLV emote truncation bug.
  • ADDED: Configuration entry to display a hovertext informing others that the headphone wearer can/cannot hear local chat.
  • CHANGED: The IM blocking bypass is now “DISABLE_IM_BLOCKING=YES” (Oh yeah it was a bit of a secret for a while?)

You should receive the update soon-ish, if not, message me inworld!

More work on the new collar!

On the menu today:

  • Slimmed down the edge trims to be more “in line” with what I had in mind.
  • Much bigger leash ring. (bigger is cuter)
  • Sturdier hinge & pin. (making it seamless was a pain with the modeling method I’m trying)
  • Metal and edge wear tests. (I think it’s just too much but some discrete edge would give it some personality)

I would like those screw holes in the collar to be a litle less sharp, but the model has a tendency to explode 😀

A new collar project thing.

I’ve played a bit with some interesting modeling methods I discovered during my break.

The idea of this collar is that it’s going to use threaded bolts instead of padlocks for locking, and it is constructed in such a way that you have to “lock” it to get a leash ring (the ring is attached to the mending plate on front) and unlocking it will effectively get rid of that ring. Quirky, I know.

  • Picture 1 was the initial design but I’ve widened the edges and made them a bit more rounded.
  • Pictures 4-5-6 show how it looks unlocked, partially and fully bolted.
Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

August 2018
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