Archive for February, 2018

All cleaned up

I’ve done a bunch of cleaning up after importing everything into blender (some odd little holes left and right… curious) and smoothed all the edges so it’s all nice and fabric-like.

I even got some time to start building a proper belt! But it might be a bit too thick right now.

Some slight tweaking… I think I’m done here.

I tried to make a version with wider straps but I’m told that it looks a little off. Which is kinda true I suppose.

I’ve reshaped the collar once more and gave it a new, smooth edge instead of the hard fold I had there initially.

I still don’t know if I want to make this an actual product.

Something that has plagued my entire weekend.

Some unusual japanese school uniform I found online (http://www.shoin-jhs.ac.jp).

I’m not even sure that I’m gonna use it for anything…

…but I had to try making one. 😀

The KDC HeavyMetal HeadCage is out!

I’m pretty happy with this new release, it’s the first item added to the HeavyMetal serie that was made in Blender and I think it turned out quite nicely.

It functions pretty much like the HeavyMetal collar, only with the HeavyDuty lock placed in front and with the addition of an overhead suspension which I think looks brilliant 🙂

As you would expect it comes with the regular fingerprint padlock and a HeavyDuty set and all the standard accessories.

You can pick it up from the KDC Main Store in dead realm or from the SecondLife Marketplace.

The headcage model is complete!

I’ve rebuilt the high-poly version of the padlock adapter, made the final uv map (128×1024 + 512×1024), made the degraded versions of the model for the LOD system, rendered the texture maps and I have everything pretty much ready for scripting in world.

I still have a couple of animations to make but I should be done with this item sometime during the next week!

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

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How would you rate the Warden Straitjacket struggle minigame?

  • Too easy. (11%, 1 Votes)
  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

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