Corset outfit unwrapping… nearly done?

I ended up splitting everything into 4 separate texture maps (one not represented), this puts the whole outfit quite a bit over 1024×1024 (about 1.5x) but i think it is worth it.

I’ve also done my face counting for the different bits and pieces and it was a little short (8 faces max per mesh) so I’ve cut the entire thing in half at the top edge of the corset, this should give me a few extra faces to make two slices on each arm (gloves!).

There are only a few things that still need modeling/unwrapping:

  • Zipper pull (2).
  • Bow for the corset laces. (I still haven’t modeled this one).
  • Logo (probably on the zipper pull tabs)

Hopefully I can get it done by the end of Tuesday.

Leave a Reply

About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

Archives
  • [—]2017
  • [+]2016
  • [+]2015
  • [+]2014
  • [+]2013
  • [+]2012
  • [+]2011
  • [+]2010
  • [+]2009
  • [+]2008
  • [+]2007
  • [+]2006

How would you rate the Warden Straitjacket struggle minigame?

  • Just right. (56%, 5 Votes)
  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)

Total Voters: 9

Loading ... Loading ...