I’ve finished earlier today the data set required by all the sections of the body doodle & impact engine (let’s call it that way for now) to allow for basic slapping action.
Those animated decals take a lot of time because I have to pass them through two scripts to format them properly.
I made a set of riding crop decals but I don’t really like them so I think I will use an “artistic license” to use whip marks instead. It will look a lot better anyway.
Next step however is to add tally marks to all the body parts.