I haven’t communicated enough lately…

The past two weeks have been extremely stressful due to some RL issues that are taking a toll on my “sanity”, it’s sapping my energy and my drive and I struggle to remain somewhat productive.

Summary of the good stuff:

  • The body doodle & impact engine for avatar 2.0 is pretty much code complete, that is, the prototype has all the required features implemented and it appears to work without any bugs. I will explain what it actually consists of at some point I swear…
  • I’ve also started a “cleanup” on the documentation wiki, the translation function was a bit broken and I’m trying to make some of the illustrations clearer and to remove outdated instructions, filling up some of the missing pages too.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

September 2016
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