A few more shots for today

I did more cleanup on the hole but I think I’ll have to redo it again, it’s just not working out really. I made a smaller padlock, which I’m happy with, and I’ve cut a notch in the flange to accommodate the smaller padlock. I also started working on the hinge/ring combo (not much really yet) and made a shroud and pin system for using more normal padlocks. I still need to work on my welds.

Heavy metal

While i do like the musical genre in general, this has nothing to do with electric guitar solos and long hairs:)

I started working on a new set of cuffs with more of a “solid” dungeon vibe to it. I’m going for a heavy metal look. Possibly steel or aluminum? I haven’t decided yet. The big straight shackle padlock is there for size reference, but I might use it too.

Actually I’m starting to wonder if this lock isn’t a little big, maybe i got all my proportions wrong 😀

KDC Universal Nameplate

Sorry for the lack of updates, this project being mostly script based there wasn’t much “updates” to show off.

UniversalNamePlate
The universal nameplate is a flexible scripted attachment that can display up to 128 characters over 4 lines. Whether you simply want to put your name/function on it for roleplay purpose, or for more creative uses.

It uses an innovative text display system that use very little prims (or L.I) and render sharp and properly spaced letters on modern viewers.

As usual, you can pick it up from the Secondlife Marketplace, the Main KDC shop in Dead Realm or from the PrimBay.

It works finally!

I finally got the text to display properly, auto centered (not in this picture apparently :o), auto scaled, up to two lines and up to 32 characters per line 😀

Snapshot_109

NameTag world in progress

I decided to start working on a small project this week which is proving to be surprisingly difficult. It doesn’t look like much but there is a lot of math and code involved to get all the letter spaces right and the text centered. It work but is limited to 8 characters (the greatest amount of faces you can have on a single text mesh). Now come the difficult part, my goal is to be able to use up to 32 characters on a single line. It’s a little overkill, but that’s the maximum length for the name of an avatar. That mean that I need to figure out how to lay my text across 4 of those textmeshs and place them automatically to make a single, seamless line of text.

I also want the text to auto scale based on its total length and have two lines. The face of the plate has a very nice normal mapp “frosted” effect. The face and the trim can even be tinted independently.

It’s deceptively simple, right?  🙂

New release! The KDC Amelia Boots

AmeliaBoots

Constructed on the base of a pair of knee-high ballet boots, but with a cosmetic toe box to give it that vintage pin-up look, this is the unique footwear for unique people.
Features a single mesh construction for easy adjustment, high detail textures and normal mapping to bring out a very fine leather grain, clean paneling and stitches.

The boots come with their own coloring function allowing you to color the boot body and its contrast stitching, the heel, sole, laces and metallic hardware independently. It also comes with a soft and hard ground walking sound.

Well well what do we have here :)

Snapshot_1299 Snapshot_1301

Collars, thighs cuffs – permissions bugfix

It was brought to my attention that there was an issue with the permissions on the lined chrome thighs bands and all the TouchBound collars this is now fixed and they all should display modify/copy/no transfer permissions at the next update.

Sorry for the inconvenience, and please report any issues you find so that i can fix them as fast as possible.

Shoelaces…

I’ve been stuck the 3 past days on getting the shoelaces right, shaping them, making a proper bow and simplifying them. I’m almost done with the low polygon model. All I need to do is to lay everything properly on the different texture maps I’m planning to use and I can start texturing.

Lacing!

I’m reusing the hooks that where initially made for the pony boots, but I need to make smaller eyelets, not a problem thankfully. Lacing as usual is a royal pain to make and I’m leaving the knotting for tomorrow (if I do not just steal the knot of the pony boots). As it turns out the stitches I’ve baked into the test texture are too close to the hooks, so I’ll have to redo that, not a big deal.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2026
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