Sneaking cuff hotfix
I just pushed a fix for the chrome lined wrist cuffs and the classic leather cuffs, there was a missing animation in the right cuff ( right cuff to right thigh ). Enjoy!
Updating the update
The bridle and bit hot-fix is now live, sorry to those that already updated.
Woops!
The normal maps are massively overpowered, I’m preparing a fix that will bring it to the same level used by the collar and cuffs, sorry about that.
KDC Ponyplay Bits updated!
ADDED: Cyan color to the coloring HUD.
ADDED: Normal mapping and specular maps (materials)
This is a free update, previous buyers will receive it through the auto updater process.
They wanted cyan… and polishing.
I’ve been nicely asked to add a cyan option to the KDC PonyPlay tack, so I thought “why not, this will be quick”. Well I spent my entire Monday on it, it’s Tuesday noon and there is still a lot to do. I’m also using this “return” on the pony tack to do a little bit of polishing that I’ve been meaning to do, I’m starting to wonder if I should redo all my product pictures as a result…
So there we go, cyan and …. *drumroll* materials.
Change of plans
I’m putting the maid dress to rest for a couple of days. Someone requested an extra color for the pony bridle and bits: cyan, so that’s what I’ve been doing today, a lot of textures to render.
Quick inworld tests of the maid dress
Don’t get excited! It’s not properly textured, it’s not skinned, there is still a lot to do, but I wanted to see what it would look like anyway 🙂
Unwrapping the dress
Blender keeps surprising me, I haven’t found any really archaic tool yet. The auto unwrapping functions does a pretty good job and I don’t think I will have to fiddle with it much. I merged the entire model as one and marked the seams, Blender pretty much does the rest.