Warden’s Uniform & Pishock collar patch

Warden’s Uniform

Some refinements on the warden uniform signage:

  • Right lapel: (the barbed wire coil) Prison division.
  • Left Lapel: (the 4 square pips) Major.
  • Shoulder boards: Froznovia’s special regional mark + 1 gold stripe (Major, again).

I still need to design a proper Wurmingstein coat of arms, I know what needs to be on it, the problem is making it look good.

I figured out a (very jank) method to get that zipper in place without losing my mind and added some construction seams on the back & lower edge of the “tunic”.

Refined the Leotard a bit (higher narrower cut) and added seams for it too.

Classic shock collar

I also just released a patch for this product. Version 17 brings the following improvements:

  • PBR Support for core locks & accessories.
  • Added the new chain texture.
  • Updated the documentation URL.
  • Removed some old code related to attachment location enforcement.
  • FINALLY updated it to use the new Pishock API, there shouldn’t be problems anymore.

If you are updating for the Pishock patch, do re-read the Pishock configuration card as there are a few changes.

 

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

May 2026
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