Archive for September, 2019
New Face Slapper art, and some material studies.
I figured I would update the KDC Face Slapper vendor art since I just patched it.
I’m also trying to make some cool blender metal stuff. I mean… It was cool to make but it does look pretty terrible. I’m not sure if it’s the shader looks off, the object, or both…
Now here is a funny thing… I noticed that one of my competitors (which I shall not name) copied the KDC Face Slapper’s product pitch word for word…
Dear content creator,
If you’re going to copy my products so you can peddle them at twice the original price, don’t claim that I copied your idea when mine came out 3 years before your avatar was even created.
Face Slapper updated!
I just pushed an update for the KDC Face Slapper!
- The cheek bruising effect is now color independent, you should be able to match the bruise colors to almost any skin tone and/or avatar type.
- Sounds are not hardcoded anymore, you can add/replace the ones included in the face slapper’s content folder to change them.
- A tiny little click logic bug has been fixed.
- Pre-adjusted versions for Utilizator’s M3 Venus and Venus slim are now included (You can use those as a starting point for M4 heads too).
I also cleaned up the marketplace entry a little and I’ll update the product picture to better reflect the product soon.