I’ve completed an early draft of the normal maps. I had to redo a large chunk of the high poly because creased edges wouldn’t behave. I really like the look of the rotating lock dial but I’m not so sure about the “lock/unlock” symbols.
I also normal mapped a small “high security” keyhole in the top of the unit, it is just drawn on the rotating dial so the lock will rotate with the colored discs.
I think it’s a nice touch.
How would you rate the Warden Straitjacket struggle minigame?
- Too easy. (11%, 1 Votes)
- Just right. (56%, 5 Votes)
- Too hard. (33%, 3 Votes)
Total Voters: 9