I should have posted some updates earlier this week but didn’t think I had anything good to show.
I’ve ended up redoing the creasing of the suit at least 6 times now, but I think I’ve finally got it the way I want, now it’s fairly discrete, what you would expect from something stetchy and well fitted. The 3D models are 99% final. I did a few last-minute adjustments to the AV2.0 neck versions and made a classic avatar neck too, so I still have to splice those in.
I spent most of the day making a simple HUD to customize the main suit features.