Skipping some steps

Well, not really, Unwrapping went particularly fast today and I’m recycling a lot of material settings from the posture collar. The high-resolution model is almost done. On a side note, I’m thinking about having metallic parts on a separate texture sheet, there is no need for these to have a unique texture for each project, kind of wasteful. That’s also why the D-Ring is still missing, I already have one in SL that will work just fine.

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

How would you rate the Warden Straitjacket struggle minigame?

  • Too easy. (11%, 1 Votes)
  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

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