LPM Vacuum cleaner, station and control panel done!

The shapes are complete! The 3 objects together weight less triangles than one of my pony boots and should be very L.I efficient when rezzed.

I can see the light at the end of the tunnel! Next step is unwrapping them, which might get tricky (for the charging station especially). And then i can finally attack textures and scripting!

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.


How would you rate the Warden Straitjacket struggle minigame?

  • Just right. (56%, 5 Votes)
  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)

Total Voters: 9

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