Archive for the ‘product updates’ Category

Padlocks version 3 is out.

What’s new?

Version 3 brings all the padlocks that had not been updated to the latest version of the code it is all backward compatible, no critical bugs have been fixed (or found) and a few improvements have been added:

  • Locked activation is now available on all locks that did not previously have it (manual).
  • A minor hovertext sticking issue has been fixed.
  • All locks now have a “public” configuration flag, default to off (manual).
  • When first attached, locks will default to the HUD, and should be properly oriented.
  • The heavy-duty padlock mesh has been updated with better LOD models and a few visual tweaks.

Lock API

All lock & key objects now respond to a couple of link_message commands, to make the life of 3rd party scripters easier:

  • SetScriptState – Puts the script in a “locked” mode, the lock will disable itself and ignore all interactions, (useful if you want to put the lock inside a cabinet and prevent clicking it when the cabinet is closed)
  • SetLockTime (time release locks only) – allows a 3rd party script to set the time of the lock, will also update the LCD display.

Check the relevant wiki pages for more informations.

Shoin Highschool uniform – BoM update

I just updated the KDC Shoin Highschool uniform with a set of alpha masks that are compatible with Avatar 2.0 when used with the “Bake on Mesh” textures.

The package also includes unscripted versions of the regulation uniforms. (if you are using the BoM alphas you probably won’t use the slice hiding script anyway)

 

Use the  Marketplace re-delivery to get your update, if you purchased the uniform from the Main Store, drop me an IM and I’ll send you the update as soon as I can!

Enjoy!

New patron reward!

I’ve added a new reward for my Patreon subscribers!

Extra materials that match the earlier collar reward with the new cuffs!

Enjoy 🙂

Avara Hood update

Another update!

  • Default mouth poses are now detected when using Utilizator’s M4 Venus head (M4V preset only).
  • Separate auto-attach folders for the M4V and M3VS presets.
  • I added clearer RLV blinding status in the infobox.
  • Blinding status is also in the styling menu now.
  • Same as the blindfold, textures are hidden in RLVa mode and the pixelation bug is fixed.
  • There is now a config flag to suppress style change notifications.
  • There was a packaging bug with the M3VS preset that prevented locking it, this is now fixed.

Enjoy 🙂

Classic Leather Blindfold update

Small update with a couple of improvements and fixes:

  • Added a link to the documentation wiki on the infobox.
  • Added more details on the currently active RLV blinding on the infobox.
  • Textures are now hidden in RLVa mode (I initially disabled this because media prims and this function triggered a crash on Firestorm, but it appears to be fixed now).
  • Pixelation now de-activates properly when the blindfold is detached.
  • Changed a few text elements to be cleaner & more consistent.

It is now live on the auto-updater!

Hotfix – Meat market collar

I just corrected a semi-serious bug on the KDC Meat Market Collar, where the main lock point would get stuck if locked with a time-release padlock.

I just pushed an updated version on the updater, and you should be notified shortly.

New patron reward

This is still a bit of an experiment, but I’ve added a reward for my Patreon subscribers: A few extra material for the KDC Meat Market collar.

Enjoy 🙂

New Face Slapper art, and some material studies.

I figured I would update the KDC Face Slapper vendor art since I just patched it.

I’m also trying to make some cool blender metal stuff. I mean… It was cool to make but it does look pretty terrible. I’m not sure if it’s the shader looks off, the object, or both…

 

Now here is a funny thing… I noticed that one of my competitors (which I shall not name) copied the KDC Face Slapper’s product pitch word for word…

Dear content creator,

If you’re going to copy my products so you can peddle them at twice the original price, don’t claim that I copied your idea when mine came out 3 years before your avatar was even created.

Face Slapper updated!

I just pushed an update for the KDC Face Slapper!

I also cleaned up the marketplace entry a little and I’ll update the product picture to better reflect the product soon.

Avara hood hotfix

I made a mistake when I released the Avara Hood version 3, so here is another update that will restore the locking point function. I know it’s a pain to adjust and I should have checked first >_<

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2026
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