Archive for the ‘products’ Category

First texture draft on the muzzle gag

Figured it was about time to post another peek at the texture work. This is pretty much the final aspect, now all I need to do is the tedious process of rendering all the colors and assembling them.

Patch completed

I THINK that I’ve done all the products that where affected. Now I can go back to sleep 😛

TouchBound System patch

Some might have noticed a lot of update notices today, there was a major bug affecting RLV users so I started rolling out a large patch on pretty much the entire TouchBound line, most of the KDC items have been updated, I will roll the patch on the remaining products (maybe) tomorrow.

Main UVs done!

The UVs for the harness and its main plug are done, I’ve done some compromising with the inner surfaces getting less texture area than the outer faces, I think I’m getting the hang of it with this kind of optimization… slowly. The “classic” mistakes were made which means I had to redo some areas more than once, and ended up splitting the longest strap in two (which I did for the blindfold, but forgot about!)

I will take care of the accessories once I’ve worked out future texture issues.

Ponyplay bit upgrade and VMM

I just pushed a little change on the PonyPlay bits that was requested by Orchil so thank her for that 🙂

  • Drawing a leash from the rein anchor point (the double chain ones) can be done from further away than 5 meters (10 meters max). All the other points still have the 5 meter restriction.
  • Fixed a problem with the range error message being sent twice in specific cases.

Now about VMM

Linden Labs started rolling out their new “Viewer Managed Marketplace”. This is only useful for merchants really, but the idea is that listings can be updated directly from The SecondLife inventory. While not revolutionary, it’s one of those quality of life things I suppose.

I’m experimenting a little about (MAYBE) dropping the KDC delivery boxes for marketplace deliveries and stick everything in “direct delivery” instead. I won’t do a full-blown shift to it until it’s out of beta (to be on the safe side) but I will unpack my marketplace listings as I go.

Emergency patch released!

The following products where affected by the animation bug:

  • All collars.
  • All wrist cuffs.
  • All Elbow cuffs.
  • The chastity belt.
  • The nipple rings.

They all received an emergency patch to correct the issue, just wear the item for a little while and it will detect that there is an update available.

Again, sorry about the inconvenience.

All wrist/elbow cuffs updated

I added the new collar animations to all the wrist cuffs and updated everything to the new codebase.

I’m almost done! not yet but almost!

More code patches

I just pushed a new version of the RLV activator (2.2) Nothing changed beside a new menu option so you can lock it on yourself to prevent it’s removal when you change outfits.

Products updated:

  • Lined chrome chastity belt.
  • Nipple piercings.
  • Nose Piercing.

Endless rounds of update

The following items have just been updated:

  • The stuffed Ballgag.
  • The bit serie (all of them).
  • The PonyPlay bridle.
  • The classic leather blindfold.
  • Matte and latex versions of the wasp gas mask

Nothing really, new beside the RLV changes that I mentioned previously.

Strict leather braced posture collar, new animations.

I just pushed an update to the strict leather braced posture collar, you guys are getting two extra sets of animations to utilize the side rings of the collar. In addition, the two back straps can now be locked independently from each others.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2025
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