Archive for October, 2020
Well, I did not write the entire thing, it depends on the buttplug project, for all the important stuff.
It essentially allows you to run a mini web server that can be interacted with from Second Life (http requests)
The project is written in c# dotnet core and also includes a couple of LSL examples on how to interface with it.
The sourcecode and documentation can be found here:
Right on time for Halloween parties! Little evil imps like me can go party in style this year ^_^
As last year, the other specials are available again for a limited time, and will disappear into the night once again in a month!
Happy Halloween and enjoy!
And right on time before I start to feel the pressure for a halloween project too!
It has all the standard features you expect from a TouchBound collar, RLV locking, chains, suspension, etc…
It’s an intermediary step between my posture collars and thinner models, such as the pet collar, or the shock collar, still fairly comfortable looking but definitely “controlled”.
It comes with a texture HUD (standard 8 leather + 8 stitching + backing & padding) and configurable studs (like the pet collar and tassanee).
I’m trying something different for this one, in line with the meat market set’s decorative rings, there is a handy little button row for setting your prefered stud configuration. But you can also load presets, same as my other items that have this feature.
It’s functional, I started fresh code-wise and it took me most of the evening to get it done. The HUD texture isn’t 100% final yet and I’m sure there are issues here and there that need fixing.