Leather material iterations

After several attempts I finally got the stitches and grommets just where I want them (featuring some node graph madness).

At this stage, it is pointless to continue tweaking materials without a low-polygon model to bake to. So that is my next step.

Leave a Reply

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.