Collar UVs completed, and now some texture work.

I know “huge waste of space in your UVs”, that’s because this is really 3 textures, the empty space won’t exist in the end.

I’m also including two in-world tests: The very first one (way too dark), the second one was after a rough specular map attempt. Much better?

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I fancy myself as a programmer, 3D artist and terrible game designer.
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