March 11th, 2019 | Author: Kyrah Abattoir
- FIXED: Bug in the hud’s color preset system when adding new entries.
- FIXED: Screen effects don’t clear on detach with Marine’s RLV.
- CHANGED: cfg_PublicStyling=YES becomes cfg_PublicStyling=Yes (for the sake of consistency).
- CHANGED: When cfg_ScreenEffect is changed, the screen effect will update immediately.
- CHANGED: HUD->Hood communication protocol has changed.
- ADDED: cfg_ScreenPixelate to further limit visibility through pixelation.
As usual, you should be notified by the updater, enjoy 🙂