Bolt collar code, and playing with click actions.

The latest maintenance viewer has click action (none) working for attachments, so now I can just disable the hand cursor for things that you shouldn’t be able to click.

It’s really nice, I’ll start deploying it in all future object updates 🙂

I’ve also written and adapted most of the “core” code for the “bolt collar” (new name someday). The bolts have some slight animation and the collar parts slightly when completely unbolted.

I still have to code in the bolt face configuration and the wax/timelock system I have planned for it.

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I fancy myself as a programmer, 3D artist and terrible game designer.

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