Rig preparation and skinning

I spent a couple of days trying to cleanup the avatar 2.0 devkits into something “unified” with reasonable precision.

It’s not that I need it for this specific project but it bothered me that things might not be as accurate as they could be on the wrists.

I don’t like showing horribly broken weight paints so these pictures will do.

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Kyrah Abattoir
Creating BDSM/Fetish content for Second Life since 2004.

Seasoned 3D artist and programmer, thinks she can even make video games.
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