Archive for March 6th, 2018
Shoin School Uniform, first inworld test.
Yes it looks a bit weird but that’s because it’s not actually rigged to the avatar, I’m just pretending.
It’s also horribly blurry because I haven’t packed the texture UVs yet. I wanted to run some kind of test to see how well the normal mapped model would do in its current state.
Oh yeah, I still haven’t finished the belt either.
More remeshing.
Back is sort of okay, the right side has too many triangles (non quad). Collar is tweaked to fit the right side of the collar mesh.
I’ve also built a semi decent elbow for the sleeve. The top part if the sleeve is still shit.
Classic leather muzzle update
- Fixes a gag function inconsistency (old vs new behavior where colliding).
- There appears to be a possible Kokua bug with RLV restrictions. Implemented a workaround in the meantime.