High poly model completed!

I’ve put the finishing touches on the spurcuff straps: metal grommets, stitching and rivets. The contrast edge is a little runny but it’s only there for the preview, the edge of the low polygon model will be a separate face anyway. So the next step is to make the SL version … quickly if that is possible 🙂

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I fancy myself as a programmer, 3D artist and terrible game designer.

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