Archive for December 14th, 2016

Strap all the things?!

Those are the strap segments for the “untied” looks of the various bits and bobs. I also finished the end of the left sleeve so it can have a friction buckle (the right side will have the strap part).

Now the low polygon model is 99% complete, the only remaining part is the arm connecting strap, I reserved a bit of texture space for it and I’ll make it once I get the folded version of the arms final.

Next steps:

  1. Make the materials.
  2. Make a semi final “test” texture set, to double-check that I haven’t messed up anything with my UVs).
  3. Rigging (first pass at least).
Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

December 2016
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