Matching the existing products is going to suck…

Quite a bit of work done the past two days. Even if you consider that I did a major fuck up Monday and basically saved over 2 hours of work by accident…

The creasing function in blender allowed me to cleanup my models instead of having multiple edge loops to create hard edges, I fixed a small issue on one of the belts and added a ridge that follow the border of the collar, like I’ve done on the classic leather cuffs. I have all the stitching done and it looks just right I believe and also got some early materials done. Sadly it doesn’t look anything like the existing products, but color/material matching will have to wait until the low polygon model is complete.

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

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How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)
  • Too easy. (11%, 1 Votes)

Total Voters: 9

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