Archive for February 3rd, 2015
Matching the existing products is going to suck…
Quite a bit of work done the past two days. Even if you consider that I did a major fuck up Monday and basically saved over 2 hours of work by accident…
The creasing function in blender allowed me to cleanup my models instead of having multiple edge loops to create hard edges, I fixed a small issue on one of the belts and added a ridge that follow the border of the collar, like I’ve done on the classic leather cuffs. I have all the stitching done and it looks just right I believe and also got some early materials done. Sadly it doesn’t look anything like the existing products, but color/material matching will have to wait until the low polygon model is complete.