Archive for the ‘3D Stuffs’ Category
More Low Poly stuff.
A little bit of progress, the bottles and the shaker arm are still missing.
On the bottle side, I’m not 100% sure how to model them and have everything look just right, and also prevent Z-fighting.
I’ve either got a cold, or some allergy, but I’ll try to get more done tonight.
Lowpoly mixmaster progress!
- Picture 1: Early normal map test from the front.
- Picture 2: Same for the back.
- Picture 3: I added a handful more details and you can see the polygons.
No there is no N-gons in this picture, but I’ve used a lot of internal overlaps to cut down on polygon count, especially on the curvy “cup plate” (which I really should just normal map but whatever).
I’ll have to test if those overlaps don’t cause any issues, but at this time, I don’t see any reason why they should.
Good progress!
Some good work today, bottles and all the little details. Also some half-assed textures.
Mixmaster drink… thing?
This project has been long overdue. I apologize in advance if roleplay and service oriented submission isn’t your thing, because the coming weeks will be very boring to you.
This is based on a photo-mockup I’ve put together last october. And yeah it’s kinda based on some coffee machine design, there is still a bunch of things to add.
Felicia style “done”
By done I mean. “This is enough, it’s Sunday night and I’m tired.”
Which brings the total to 58 variations across 6 main styles. I’m hoping to have everything done by next weekend!
Standard style, mostly complete
I went a little overboard, between the various eye and mouth opening options and the different color contrast parts, the “Standard” style has a total of 24 variations… that’s more than all the other styles combined 😀
One last style to do for release 🙂
Faceless hood improvements and yet another design.
I’ve added some extra seams from the hawk/falcon hood to the faceless hood to compensate a little for the lack of details and added the same alternate color patterns.
I’ve also started a more normal hood style. The objective there is to make a version that is a little less threatening than the one I initially made, a more “submissive friendly” look. The eyes are doing the job. The mouth seems a bit… odd.
Hawk hood sorted
I finally got something that I like. Funny enough, I used a falcon hood for reference…
I also made two extra patterns for it, because why not?
Two failed attempts at a “hawk” hood.
As expected (well, almost) the nose shape is proving to be a pain for the look I wanted to achieve.
I’ll try moving the hood “point” lower and lower along the nose until it looks less “wrong”.
Oh yeah covering the eyes better would be a plus too. I need more appropriate seaming too but that will come later.
‘Gwen’ style.
It seem to be one of the most requested styles.
I had to put the edge of the hood a bit “low” under the nose but if it’s any higher it starts to creep up on the nose mesh.
Sidenote, it’s really terrible with the “open mouth” mesh. Another confirmation that this part is going to need another pass.