Archive for February, 2026

Padlocks side by side

Today’s post includes a few of the system’s padlocks side by side with their PBR version.

PBR materials outshine the original material system especially with metallic surfaces; and so gold is extremely “gold-like” here. I had to reverse engineer my own sculpted prims for the fingerprint & keyless locks as I’ve lost the original files a long time ago. As a result, those new normal maps are approximate at best. The normal maps actually help a lot, it still looks scuffed, but the sculpted prim geometry looks far worse without than it does with.

Thankfully, the locks are pretty small, and You are not supposed to rub your eyeballs against them anyway~

Padlock PBR upgrade in progress

The PBR upgrade for the lined chrome set has been “in progress” for a long time now, the main reason I haven’t released it, is that locks & accessories do not currently support PBR, and that annoys me. I’m currently hard at work to solve that problem, and I’m using the time-release padlock as my guinea pig. Oh yeah, and we’re getting emissions on locks for the same cost.

I’ll probably make the fingerprint/keyless locks print plate emissive: it looks cool.

PBR doesn’t look right on HUDs, so I’m going to have to make locks… effectively swap texture when you attach them/rez them.

I’ve decided to run a little poll for some potential changes on the time-release padlocks, since I’m already working on that. I am considering increasing the max allowed time for the current time locks, since I STILL haven’t made a longer variant and people are telling me 6 hours is really short.

Don’t forget that you can pick more than one option → https://strawpoll.com/jVyG26Vb1Z7 poll closes in a week!

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2026
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