Archive for September 24th, 2024
In preparation for Halloween
I got some of the low poly modeling work done on the Vergilius elbow cuffs, not much happening on this project other than having to do some weird forced-triangulation in some spots that are shading a bit strangely (since this set doesn’t use normal maps on the rubber parts). I might have to temporarily put this project on ice soon since October is almost upon us, and I always use the first two weeks of October on the limited edition Halloween project.
Speaking of Halloween… I still have no idea of what to do this year, I’m open to any suggestion so long as it is original/unusual (no pumpkins or bats… please), and something I can wrap up in two weeks.