Archive for October 6th, 2023

Halloween claws in-world tests

Over the past couple days I’ve moved fairly quickly through both the low-poly modeling of the Halloween claws, but also UV unwrapping, and made all the LOD sub-models for the left & right-hand variant (that’s right, all by hand because I’m such a glutton for punishment). There was a few failed attempts due to fingers clipping through (on my avatar at least) and some weird shading oddities that, I believe, are all fixed now.

I’ve separated each claw and its respective retainer ring so that you can show/hide whatever you want to use or not (I don’t use the retainer rings when I’m wearing gloves for instance).

The current texture is really, really basic with a tiny bit of shading (tin-table texture) and a smooth normal map. I want to make a few variants next week, (as long as time allows for it). Something metallic, maybe some engraving? I don’t really want to make them too similar to last year’s.

That being said, suggestions are welcome.

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

October 2023
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