Archive for April 4th, 2023
Metal gag in-world test!
Here is a progress update on the metal gag. Well, I say progress, but I didn’t get a lot done, unfortunately.
I had some UVs to correct after packing some parts to their final texture size & ratio. I also wasted a bunch of time trying to understand why my renders were too dark, checking my render settings, color management, one thing after another… until I realized that my scene lights weren’t around the object. Good job Kyrah.
The mouth plate could have more color variations and the wear is a little too even to my taste… I’m still working on that.