Archive for December 15th, 2018
More texture tests
Aparently I haven’t noticed all those slight clipping points. I don’t think it truly matters since this is the high-poly model, but I’ll fix it anyway.
Those wider seams are a bit better looking and I figured out a nice little trick to make the bump map a little less jagged.
Hood locking, a solution!
I’ve flattened the chin to make it easier to fit, I’ve also settled for a simple metallic zipper at the back. And also found a good way to install the padlock.
This solves most of the problem I had with this design. Yay!