Archive for September 5th, 2017
Highpoly creasing DONE!
… Supposedly.
I spent the entire day drawing creases and deleting most of it until I eventually managed to get something that I find satisfactory.
I’m not saying that I won’t tweak a few things here and there, but this is as good as it is gonna get I’m afraid.
(Yes this is a bit of a picture dump, the two first are with the leather UVs but until i try to make it, I’m not entirely convinced that leather will look right, the other pictures are a “simili” latex test because SL materials behave a bit differently than what I normally do in Blender)
More creasing
And I do not like any of it.