Face slapper update

  • One less prim.
  • Slightly lower complexity (root prim is a simple mesh cube now and textures are cleared)
  • Added several configuration switches to turn emotes on/off and disable the slapper reddening for hood users.
  • LLURL based names so people’s display names look nice and clean.
  • Fixed an error in the fading code, it should be slower now, and proportional to the amount of slaps received.

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

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How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)
  • Too easy. (11%, 1 Votes)

Total Voters: 9

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