Archive for August 16th, 2016

Bedtime Breakthroughs

The “thing” I thought that I had solved yesterday wasn’t solved at all. It turns out that normal baking is processed in a way i had not considered and that was the problem really. I ended up redoing my material nodes, taking in account that I needed to populate the “normal” slot on my final material.

Crazy… The kind of solution you come up with… trying to nap.

This last picture is a “non final” test of the baked maps.

Shock collar bugfix

I just pushed the shock collar version 10 on the updater:

  • FIXED: Bug that caused the radio module to turn off when the anti-bark function was enabled too.
Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

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