The great merge

For some reason I’m second guessing myself constantly these days. I completely fused the collar and the shock box, simplified a bunch of areas where they meet (maybe too much…) it STILL weight 4898 triangles for some reason, and frankly, I do not see anything that i can safely remove anymore. I will blame the fact that it’s a complicated model with moving parts and internal elements.

I could probably have gotten away with a less aggressive polygon reduction, I can still change my mind and go back to an earlier version obviously.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

February 2015
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