Weekend progress

I usually try to do other things during the weekend, but this one was pretty boring so I had 3 long nightly sessions:

  • I reworked the bib front to get the exposed corners on the white trim and a more starched look.
  • Worked on the low poly model, which is progressing surprisingly fast.

I am not fully comfortable with a few of the elements in the geometry, I’m trying to follow the contours of the high poly fold and creases and it does some funny things. I also want to rework the shoulder seams to mark them into the model, not just for looks, but also as a conveniently placed texture seam.

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

September 2014
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