Okay I’ve finished the shroud and the locking pin, I can’t take a picture of them right now because I’m rendering textures (again). Here are a couple shots of the collar win diffuse and normal maps. I initially wanted to use a “pearl” finish on the metal, but it doesn’t really mark the normal map, all it does is make everything slightly noisy and basically hide the rest, so I decided that I would do without it.
I’m doing the final renders for the collar, shroud and pin for the hundredth time now, but after this, the last remaining piece is the large padlock itself.
How would you rate the Warden Straitjacket struggle minigame?
- Too hard. (33%, 3 Votes)
- Just right. (56%, 5 Votes)
- Too easy. (11%, 1 Votes)
Total Voters: 9