Archive for the ‘product updates’ Category
The bondage Mittens logical conundrum
I’m back to work on the TouchBound bondage mittens (or whatever the final name will be). I pretty much finalized the common code changes for all the TouchBound products that enables the special features of the bondage mittens, which means that when both wrists wear a mitten type TouchBound items, all the attachments will reject clicks from their owner :), on top of it I will add an RLV compatibility layer for those with RLV clients.
However this new feature brought an interesting little conundrum:
- If you wear the mittens locked, you cannot unlock them by yourself.
- If you locked them with biometric padlocks, only you can open them.
- As a result, you’re pretty much stuck because only you can pop the locks open and you’re the only person not allowed to interact with them.
I think I will add a safety feature to them that doesn’t allow self locking with biometric padlocks, just to be on the safe side of things.
This is taking longer than expected
I’m using GIT to keep my multiple scripts in check, to finish the paws i needed to roll a patch on all my touchbound products, well I apparently had prepared ANOTHER patch before that and it’s causing GIT to choke a little so I have to check quite a few conflicts in the script merging.
The good news is that LL introduced new bugs which I’m going to fix at the same time I’m rolling the mitts patch. So that means the black tabs of doom on the isolation headphones will be corrected. Why is there no one reporting those bugs?
The bad news is that all this is pushing me further behind my schedule and I get the feeling the paws won’t be released before November the 2nd, at which point I will be gone to visit a friend in USA.
Upcoming touchbound update
I’m nearing the completion of the code for the paw mitts, they will have a special feature that prevent the wearer to interact with touchbound products if they are on and locked. Because of this i will have to release a general update that change a couple of things in the way touchbound products interact with each others.
There shouldn’t be any breakage if you insist on using an older version but the touch blocking might be erratic.
So I highly recommend to use the update when it goes live. In term of usage it won’t change anything, it’s all “under the hood”.
Isolation Headphones Version 2
Fixed a bug that would cause the IM blocking button to present a behavior opposite to it’s current state.
IMs are now blocked when the IM Button is RED, The color coding of the isolation set being that green = permitted.
Stuffed ballgag version 6
Fixed a minor permission error that would make the object show as nomod, nocopy, notransfer.
3 more new pictures
I made most of the Baroness pictures yesterday but I was too tired to do a blog post, so I’m putting it here. By the way, I’m not updating the current shop with the new perms and stuffs since I’m going to replace it as soon as I’m done with all this.
The satellite vendors should be up to date the second I’m done with each objects, the perms and new layers are free for those who already bought the product obviously.
Some more eye candy, feel free to express your opinion.
Updates on the SubStrap Harness & Latex concubine
I’ve done a little round of update on those two outfits, namely adding extra layers, i had to rebuild a couple of textures, fix a few of the concubine skirts that where using the wrong texture (and somehow i never noticed)
Also the latex concubine arm flaps are now flexiprims.
Updates on the Mana Dress and Breast Teaser
Stocking the new shop means I’m also looking back at my inventory, see what should be retired and what is still up to today’s standards. So I’m doing a little update on some clothes, namely adding extra layers, and switching to mod/copy/notrans, i’m redoing some products pictures so they are at the level of the most recent ones.
I know, nothing new, but I’m doing a new shop, i might aswell make sure the goods exposed look decent.













