Archive for the ‘pet projects’ Category
More work done on the lowpoly
I was pretty much nodding off the entire evening yesterday so I pressed on until the main body was completely filled in.
I’m not sure if it looks any different from this angle…
Quick update
I ment to do more today but I won’t have time to do much, so here is yesterday’s update that I forgot to post.
Again the center area is getting progressively better, and I did some work on the tongue and velcro straps, it’s getting there but it’s too slow!
Progressive edgeflow improvements
I’ve also added a nice and comfy lining. Now it’s even thicker.
Soon enough this is going to turn into a ski boot 🙂 I hope not!
First lowpoly draft…
…and I don’t like it. It looks clumsy, the flow is bad, it’s too dense. But I guess it will do for now.
Ankle boot texturing almost finished!
A brief gallery of the progress over the last two days. On the last picture I also adjusted the velcro straps to have longer ends.
Progress on the ankle boots
I did some rebuilding in order to insert the side panels and the reenforcement strips around the grommets, I also added those and a lacing mockup.
The velcro straps are also 50% wider (I still have to redo those proper, these are also just mockups) and I added a small trim under the ankle padding.
New ankle boots started
That was a long break, I know, but I needed some rest.
And now for something completely different 🙂
This is a first draft of the design, I like what I’m seeing but I suspect that It isn’t going to stay as is.
Shrine completed!
Warning: Cats might have taken over.
Shrine
A little thing I”ve been making for the region. Not quite finished yet.
The shoin uniform is almost ready!
I spent all of monday making all the different LOD (Level Of Detail) meshs for the summer & winter variations aswell as the four different chest sizes.
I know that LODs on rigged meshs are a bit broken at the moment but I have hope that this will be fixed once the animesh project goes live, so good LODs are a good idea.
The dresses sit around 4000 Draw weight at a mere 7000 ish triangles and the LOD switching is imperceptible, even rezzed! pretty good I think!
I’ve also made an alpha layer for “mixed” avatars (2.0 body with system head) and “Regulation” versions (I’ll explain this in detail on the wiki later).